pub struct ArgumentStack { /* private fields */ }
Expand description
Stores the argument context for calls in IR evaluation.
Implementations§
Source§impl ArgumentStack
impl ArgumentStack
Sourcepub fn get_base(&self) -> usize
pub fn get_base(&self) -> usize
Returns the index of the end of the argument stack. Call and save this before adding arguments.
Sourcepub fn get_len(&self, base: usize) -> usize
pub fn get_len(&self, base: usize) -> usize
Calculates the number of arguments past the given previously retrieved base pointer.
Sourcepub fn push(&mut self, argument: Argument)
pub fn push(&mut self, argument: Argument)
Push an argument onto the end of the argument stack.
Sourcepub fn leave_frame(&mut self, base: usize)
pub fn leave_frame(&mut self, base: usize)
Clear all of the arguments after the given base index, to prepare for the next frame.
Trait Implementations§
Source§impl Clone for ArgumentStack
impl Clone for ArgumentStack
Source§fn clone(&self) -> ArgumentStack
fn clone(&self) -> ArgumentStack
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ArgumentStack
impl Debug for ArgumentStack
Source§impl Default for ArgumentStack
impl Default for ArgumentStack
Source§fn default() -> ArgumentStack
fn default() -> ArgumentStack
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ArgumentStack
impl !RefUnwindSafe for ArgumentStack
impl Send for ArgumentStack
impl Sync for ArgumentStack
impl Unpin for ArgumentStack
impl !UnwindSafe for ArgumentStack
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the foreground color to purple
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the foreground color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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Change the foreground color to bright yellow
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Change the foreground color to bright blue
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
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Make the text italicized
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Make the text underlined
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Make the text blink
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fn reversed(&self) -> ReversedDisplay<'_, Self>
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.