Struct objc2_app_kit::NSAnimation
source · #[repr(C)]pub struct NSAnimation { /* private fields */ }
Available on crate feature
NSAnimation
only.Implementations§
source§impl NSAnimation
impl NSAnimation
pub unsafe fn initWithDuration_animationCurve( this: Allocated<Self>, duration: NSTimeInterval, animation_curve: NSAnimationCurve ) -> Retained<Self>
pub unsafe fn initWithCoder( this: Allocated<Self>, coder: &NSCoder ) -> Option<Retained<Self>>
pub unsafe fn startAnimation(&self)
pub unsafe fn stopAnimation(&self)
pub unsafe fn isAnimating(&self) -> bool
pub unsafe fn currentProgress(&self) -> NSAnimationProgress
pub unsafe fn setCurrentProgress(&self, current_progress: NSAnimationProgress)
pub unsafe fn duration(&self) -> NSTimeInterval
pub unsafe fn setDuration(&self, duration: NSTimeInterval)
pub unsafe fn animationBlockingMode(&self) -> NSAnimationBlockingMode
pub unsafe fn setAnimationBlockingMode( &self, animation_blocking_mode: NSAnimationBlockingMode )
pub unsafe fn frameRate(&self) -> c_float
pub unsafe fn setFrameRate(&self, frame_rate: c_float)
pub unsafe fn animationCurve(&self) -> NSAnimationCurve
pub unsafe fn setAnimationCurve(&self, animation_curve: NSAnimationCurve)
pub unsafe fn currentValue(&self) -> c_float
pub unsafe fn delegate( &self ) -> Option<Retained<ProtocolObject<dyn NSAnimationDelegate>>>
pub unsafe fn setDelegate( &self, delegate: Option<&ProtocolObject<dyn NSAnimationDelegate>> )
pub unsafe fn progressMarks(&self) -> Retained<NSArray<NSNumber>>
pub unsafe fn setProgressMarks(&self, progress_marks: &NSArray<NSNumber>)
pub unsafe fn addProgressMark(&self, progress_mark: NSAnimationProgress)
pub unsafe fn removeProgressMark(&self, progress_mark: NSAnimationProgress)
pub unsafe fn startWhenAnimation_reachesProgress( &self, animation: &NSAnimation, start_progress: NSAnimationProgress )
pub unsafe fn stopWhenAnimation_reachesProgress( &self, animation: &NSAnimation, stop_progress: NSAnimationProgress )
pub unsafe fn clearStartAnimation(&self)
pub unsafe fn clearStopAnimation(&self)
pub unsafe fn runLoopModesForAnimating( &self ) -> Option<Retained<NSArray<NSRunLoopMode>>>
Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature NSAccessibilityConstants
only.
pub fn class(&self) -> &'static AnyClass
NSAccessibilityConstants
only.Dynamically find the class of this object.
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature NSAccessibilityConstants
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.NSAccessibilityConstants
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut
instead.Available on crate feature NSAccessibilityConstants
only.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut
instead.NSAccessibilityConstants
only.Use Ivar::load_mut
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for NSAnimation
impl AsMut<AnyObject> for NSAnimation
source§impl AsMut<NSAnimation> for NSAnimation
impl AsMut<NSAnimation> for NSAnimation
source§impl AsMut<NSAnimation> for NSViewAnimation
impl AsMut<NSAnimation> for NSViewAnimation
source§fn as_mut(&mut self) -> &mut NSAnimation
fn as_mut(&mut self) -> &mut NSAnimation
Converts this type into a mutable reference of the (usually inferred) input type.
source§impl AsMut<NSObject> for NSAnimation
impl AsMut<NSObject> for NSAnimation
source§impl AsRef<AnyObject> for NSAnimation
impl AsRef<AnyObject> for NSAnimation
source§impl AsRef<NSAnimation> for NSAnimation
impl AsRef<NSAnimation> for NSAnimation
source§impl AsRef<NSAnimation> for NSViewAnimation
impl AsRef<NSAnimation> for NSViewAnimation
source§fn as_ref(&self) -> &NSAnimation
fn as_ref(&self) -> &NSAnimation
Converts this type into a shared reference of the (usually inferred) input type.
source§impl AsRef<NSObject> for NSAnimation
impl AsRef<NSObject> for NSAnimation
source§impl Borrow<AnyObject> for NSAnimation
impl Borrow<AnyObject> for NSAnimation
source§impl Borrow<NSAnimation> for NSViewAnimation
impl Borrow<NSAnimation> for NSViewAnimation
source§fn borrow(&self) -> &NSAnimation
fn borrow(&self) -> &NSAnimation
Immutably borrows from an owned value. Read more
source§impl Borrow<NSObject> for NSAnimation
impl Borrow<NSObject> for NSAnimation
source§impl BorrowMut<AnyObject> for NSAnimation
impl BorrowMut<AnyObject> for NSAnimation
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSAnimation> for NSViewAnimation
impl BorrowMut<NSAnimation> for NSViewAnimation
source§fn borrow_mut(&mut self) -> &mut NSAnimation
fn borrow_mut(&mut self) -> &mut NSAnimation
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for NSAnimation
impl BorrowMut<NSObject> for NSAnimation
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl ClassType for NSAnimation
impl ClassType for NSAnimation
§type Mutability = InteriorMutable
type Mutability = InteriorMutable
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "NSAnimation"
const NAME: &'static str = "NSAnimation"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for NSAnimation
impl Debug for NSAnimation
source§impl Deref for NSAnimation
impl Deref for NSAnimation
source§impl DerefMut for NSAnimation
impl DerefMut for NSAnimation
source§impl Hash for NSAnimation
impl Hash for NSAnimation
source§impl NSCoding for NSAnimation
impl NSCoding for NSAnimation
source§impl NSCopying for NSAnimation
impl NSCopying for NSAnimation
source§impl NSObjectProtocol for NSAnimation
impl NSObjectProtocol for NSAnimation
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for NSAnimation
impl PartialEq for NSAnimation
source§fn eq(&self, other: &NSAnimation) -> bool
fn eq(&self, other: &NSAnimation) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RefEncode for NSAnimation
impl RefEncode for NSAnimation
source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for NSAnimation
impl Message for NSAnimation
impl StructuralPartialEq for NSAnimation
Auto Trait Implementations§
impl !Freeze for NSAnimation
impl !RefUnwindSafe for NSAnimation
impl !Send for NSAnimation
impl !Sync for NSAnimation
impl !Unpin for NSAnimation
impl !UnwindSafe for NSAnimation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self
if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self
if the type has no
mutable counterpart. Read more