#[repr(C)]pub struct MTKMeshBuffer { /* private fields */ }
MTKModel
only.Expand description
Mesh buffer created by MTKMeshBufferAllocator when Model I/O needs to memory for vertex or index data backing.
Memory backing these buffer are Metal buffers. Model I/O will load index and vertex data from from a model asset directly in to the Metal buffer.
See also Apple’s documentation
Implementations§
Source§impl MTKMeshBuffer
impl MTKMeshBuffer
Sourcepub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
Only an MTKMeshBufferAllocator object can initilize a MTKMeshBuffer object
Sourcepub unsafe fn length(&self) -> NSUInteger
pub unsafe fn length(&self) -> NSUInteger
Size in bytes of the buffer allocation.
Sourcepub unsafe fn allocator(&self) -> Retained<MTKMeshBufferAllocator>
pub unsafe fn allocator(&self) -> Retained<MTKMeshBufferAllocator>
Allocator object used to create this buffer.
This allcoator is stored so that it can be used by Model I/O for copy and relayout operations (such as when a new vertex descriptor is applied to a vertex buffer).
Sourcepub unsafe fn zone(
&self,
) -> Option<Retained<ProtocolObject<dyn MDLMeshBufferZone>>>
Available on crate feature objc2-model-io
only.
pub unsafe fn zone( &self, ) -> Option<Retained<ProtocolObject<dyn MDLMeshBufferZone>>>
objc2-model-io
only.Zone from which this buffer was created (if it was created from a zone).
A single MetalBuffer is allocated for each zone. Each zone could have many MTKMeshBuffers, each with it’s own offset. If a MTKMeshBufferAllocator is used, Model I/O will attempt to load all vertex and index data of a single mesh into a single zone. This allows the GPU to achieve a higher cache hit rate when drawing the mesh. So although there maybe many MTKMeshBuffers for a model they will be backed with the same contigous MetalBuffer.
Sourcepub unsafe fn buffer(&self) -> Retained<ProtocolObject<dyn MTLBuffer>>
pub unsafe fn buffer(&self) -> Retained<ProtocolObject<dyn MTLBuffer>>
Metal Buffer backing vertex/index data.
Many MTKMeshBuffers may reference the same buffer, but each with it’s own offset. (i.e. Many MTKMeshBuffers may be suballocated from a single buffer)
Sourcepub unsafe fn offset(&self) -> NSUInteger
pub unsafe fn offset(&self) -> NSUInteger
Byte offset of the data within the metal buffer.
Sourcepub unsafe fn type(&self) -> MDLMeshBufferType
Available on crate feature objc2-model-io
only.
pub unsafe fn type(&self) -> MDLMeshBufferType
objc2-model-io
only.the intended type of the buffer
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for MTKMeshBuffer
impl AsRef<AnyObject> for MTKMeshBuffer
Source§impl AsRef<MTKMeshBuffer> for MTKMeshBuffer
impl AsRef<MTKMeshBuffer> for MTKMeshBuffer
Source§impl AsRef<NSObject> for MTKMeshBuffer
impl AsRef<NSObject> for MTKMeshBuffer
Source§impl Borrow<AnyObject> for MTKMeshBuffer
impl Borrow<AnyObject> for MTKMeshBuffer
Source§impl Borrow<NSObject> for MTKMeshBuffer
impl Borrow<NSObject> for MTKMeshBuffer
Source§impl ClassType for MTKMeshBuffer
impl ClassType for MTKMeshBuffer
Source§const NAME: &'static str = "MTKMeshBuffer"
const NAME: &'static str = "MTKMeshBuffer"
Source§type ThreadKind = <<MTKMeshBuffer as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<MTKMeshBuffer as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for MTKMeshBuffer
impl CopyingHelper for MTKMeshBuffer
Source§type Result = MTKMeshBuffer
type Result = MTKMeshBuffer
Self
if the type has no
immutable counterpart. Read moreSource§impl Debug for MTKMeshBuffer
impl Debug for MTKMeshBuffer
Source§impl Deref for MTKMeshBuffer
impl Deref for MTKMeshBuffer
Source§impl Hash for MTKMeshBuffer
impl Hash for MTKMeshBuffer
Source§impl Message for MTKMeshBuffer
impl Message for MTKMeshBuffer
Source§impl NSCopying for MTKMeshBuffer
impl NSCopying for MTKMeshBuffer
Source§impl NSObjectProtocol for MTKMeshBuffer
impl NSObjectProtocol for MTKMeshBuffer
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref