Struct objc2_ui_kit::UICollisionBehavior
source · #[repr(C)]pub struct UICollisionBehavior { /* private fields */ }
Available on crate features
UICollisionBehavior
and UIDynamicBehavior
only.Implementations§
source§impl UICollisionBehavior
impl UICollisionBehavior
pub unsafe fn initWithItems( this: Allocated<Self>, items: &NSArray<ProtocolObject<dyn UIDynamicItem>> ) -> Retained<Self>
pub unsafe fn addItem(&self, item: &ProtocolObject<dyn UIDynamicItem>)
pub unsafe fn removeItem(&self, item: &ProtocolObject<dyn UIDynamicItem>)
pub unsafe fn items( &self ) -> Retained<NSArray<ProtocolObject<dyn UIDynamicItem>>>
pub unsafe fn collisionMode(&self) -> UICollisionBehaviorMode
pub unsafe fn setCollisionMode(&self, collision_mode: UICollisionBehaviorMode)
pub unsafe fn translatesReferenceBoundsIntoBoundary(&self) -> bool
pub unsafe fn setTranslatesReferenceBoundsIntoBoundary( &self, translates_reference_bounds_into_boundary: bool )
pub unsafe fn setTranslatesReferenceBoundsIntoBoundaryWithInsets( &self, insets: UIEdgeInsets )
Available on crate feature
UIGeometry
only.pub unsafe fn addBoundaryWithIdentifier_forPath( &self, identifier: &ProtocolObject<dyn NSCopying>, bezier_path: &UIBezierPath )
Available on crate feature
UIBezierPath
only.pub unsafe fn addBoundaryWithIdentifier_fromPoint_toPoint( &self, identifier: &ProtocolObject<dyn NSCopying>, p1: CGPoint, p2: CGPoint )
pub unsafe fn boundaryWithIdentifier( &self, identifier: &ProtocolObject<dyn NSCopying> ) -> Option<Retained<UIBezierPath>>
Available on crate feature
UIBezierPath
only.pub unsafe fn removeBoundaryWithIdentifier( &self, identifier: &ProtocolObject<dyn NSCopying> )
pub unsafe fn boundaryIdentifiers( &self ) -> Option<Retained<NSArray<ProtocolObject<dyn NSCopying>>>>
pub unsafe fn removeAllBoundaries(&self)
pub unsafe fn collisionDelegate( &self ) -> Option<Retained<ProtocolObject<dyn UICollisionBehaviorDelegate>>>
pub unsafe fn setCollisionDelegate( &self, collision_delegate: Option<&ProtocolObject<dyn UICollisionBehaviorDelegate>> )
Methods from Deref<Target = UIDynamicBehavior>§
pub unsafe fn addChildBehavior(&self, behavior: &UIDynamicBehavior)
pub unsafe fn removeChildBehavior(&self, behavior: &UIDynamicBehavior)
pub unsafe fn childBehaviors(&self) -> Retained<NSArray<UIDynamicBehavior>>
pub unsafe fn action(&self) -> *mut Block<dyn Fn()>
Available on crate feature
block2
only.pub unsafe fn setAction(&self, action: Option<&Block<dyn Fn()>>)
Available on crate feature
block2
only.pub unsafe fn willMoveToAnimator( &self, dynamic_animator: Option<&UIDynamicAnimator> )
Available on crate feature
UIDynamicAnimator
only.pub unsafe fn dynamicAnimator(&self) -> Option<Retained<UIDynamicAnimator>>
Available on crate feature
UIDynamicAnimator
only.Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction
only.Dynamically find the class of this object.
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.UIIndirectScribbleInteraction
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut
instead.UIIndirectScribbleInteraction
only.Use Ivar::load_mut
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for UICollisionBehavior
impl AsMut<AnyObject> for UICollisionBehavior
source§impl AsMut<NSObject> for UICollisionBehavior
impl AsMut<NSObject> for UICollisionBehavior
source§impl AsMut<UIDynamicBehavior> for UICollisionBehavior
impl AsMut<UIDynamicBehavior> for UICollisionBehavior
source§fn as_mut(&mut self) -> &mut UIDynamicBehavior
fn as_mut(&mut self) -> &mut UIDynamicBehavior
Converts this type into a mutable reference of the (usually inferred) input type.
source§impl AsRef<AnyObject> for UICollisionBehavior
impl AsRef<AnyObject> for UICollisionBehavior
source§impl AsRef<NSObject> for UICollisionBehavior
impl AsRef<NSObject> for UICollisionBehavior
source§impl AsRef<UIDynamicBehavior> for UICollisionBehavior
impl AsRef<UIDynamicBehavior> for UICollisionBehavior
source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Converts this type into a shared reference of the (usually inferred) input type.
source§impl Borrow<AnyObject> for UICollisionBehavior
impl Borrow<AnyObject> for UICollisionBehavior
source§impl Borrow<NSObject> for UICollisionBehavior
impl Borrow<NSObject> for UICollisionBehavior
source§impl Borrow<UIDynamicBehavior> for UICollisionBehavior
impl Borrow<UIDynamicBehavior> for UICollisionBehavior
source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Immutably borrows from an owned value. Read more
source§impl BorrowMut<AnyObject> for UICollisionBehavior
impl BorrowMut<AnyObject> for UICollisionBehavior
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for UICollisionBehavior
impl BorrowMut<NSObject> for UICollisionBehavior
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<UIDynamicBehavior> for UICollisionBehavior
impl BorrowMut<UIDynamicBehavior> for UICollisionBehavior
source§fn borrow_mut(&mut self) -> &mut UIDynamicBehavior
fn borrow_mut(&mut self) -> &mut UIDynamicBehavior
Mutably borrows from an owned value. Read more
source§impl ClassType for UICollisionBehavior
impl ClassType for UICollisionBehavior
§type Super = UIDynamicBehavior
type Super = UIDynamicBehavior
The superclass of this class. Read more
§type Mutability = MainThreadOnly
type Mutability = MainThreadOnly
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "UICollisionBehavior"
const NAME: &'static str = "UICollisionBehavior"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for UICollisionBehavior
impl Debug for UICollisionBehavior
source§impl Deref for UICollisionBehavior
impl Deref for UICollisionBehavior
source§impl DerefMut for UICollisionBehavior
impl DerefMut for UICollisionBehavior
source§impl Hash for UICollisionBehavior
impl Hash for UICollisionBehavior
source§impl NSObjectProtocol for UICollisionBehavior
impl NSObjectProtocol for UICollisionBehavior
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for UICollisionBehavior
impl PartialEq for UICollisionBehavior
source§fn eq(&self, other: &UICollisionBehavior) -> bool
fn eq(&self, other: &UICollisionBehavior) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RefEncode for UICollisionBehavior
impl RefEncode for UICollisionBehavior
source§const ENCODING_REF: Encoding = <UIDynamicBehavior as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <UIDynamicBehavior as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for UICollisionBehavior
impl Message for UICollisionBehavior
impl StructuralPartialEq for UICollisionBehavior
Auto Trait Implementations§
impl !Freeze for UICollisionBehavior
impl !RefUnwindSafe for UICollisionBehavior
impl !Send for UICollisionBehavior
impl !Sync for UICollisionBehavior
impl !Unpin for UICollisionBehavior
impl !UnwindSafe for UICollisionBehavior
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self
if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self
if the type has no
mutable counterpart. Read more