Struct objc2_ui_kit::UIFieldBehavior
source · #[repr(C)]pub struct UIFieldBehavior { /* private fields */ }
Available on crate features
UIDynamicBehavior
and UIFieldBehavior
only.Implementations§
source§impl UIFieldBehavior
impl UIFieldBehavior
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn addItem(&self, item: &ProtocolObject<dyn UIDynamicItem>)
pub unsafe fn removeItem(&self, item: &ProtocolObject<dyn UIDynamicItem>)
pub unsafe fn items( &self ) -> Retained<NSArray<ProtocolObject<dyn UIDynamicItem>>>
pub unsafe fn position(&self) -> CGPoint
pub unsafe fn setPosition(&self, position: CGPoint)
pub unsafe fn region(&self) -> Retained<UIRegion>
Available on crate feature
UIRegion
only.pub unsafe fn setRegion(&self, region: &UIRegion)
Available on crate feature
UIRegion
only.pub unsafe fn strength(&self) -> CGFloat
pub unsafe fn setStrength(&self, strength: CGFloat)
pub unsafe fn falloff(&self) -> CGFloat
pub unsafe fn setFalloff(&self, falloff: CGFloat)
pub unsafe fn minimumRadius(&self) -> CGFloat
pub unsafe fn setMinimumRadius(&self, minimum_radius: CGFloat)
pub unsafe fn direction(&self) -> CGVector
pub unsafe fn setDirection(&self, direction: CGVector)
pub unsafe fn smoothness(&self) -> CGFloat
pub unsafe fn setSmoothness(&self, smoothness: CGFloat)
pub unsafe fn animationSpeed(&self) -> CGFloat
pub unsafe fn setAnimationSpeed(&self, animation_speed: CGFloat)
pub unsafe fn dragField(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn vortexField(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn radialGravityFieldWithPosition( position: CGPoint, mtm: MainThreadMarker ) -> Retained<Self>
pub unsafe fn linearGravityFieldWithVector( direction: CGVector, mtm: MainThreadMarker ) -> Retained<Self>
pub unsafe fn velocityFieldWithVector( direction: CGVector, mtm: MainThreadMarker ) -> Retained<Self>
pub unsafe fn noiseFieldWithSmoothness_animationSpeed( smoothness: CGFloat, speed: CGFloat, mtm: MainThreadMarker ) -> Retained<Self>
pub unsafe fn turbulenceFieldWithSmoothness_animationSpeed( smoothness: CGFloat, speed: CGFloat, mtm: MainThreadMarker ) -> Retained<Self>
pub unsafe fn springField(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn electricField(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn magneticField(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn fieldWithEvaluationBlock( block: &Block<dyn Fn(NonNull<UIFieldBehavior>, CGPoint, CGVector, CGFloat, CGFloat, NSTimeInterval) -> CGVector>, mtm: MainThreadMarker ) -> Retained<Self>
Available on crate feature
block2
only.source§impl UIFieldBehavior
impl UIFieldBehavior
Methods declared on superclass NSObject
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
Methods from Deref<Target = UIDynamicBehavior>§
pub unsafe fn addChildBehavior(&self, behavior: &UIDynamicBehavior)
pub unsafe fn removeChildBehavior(&self, behavior: &UIDynamicBehavior)
pub unsafe fn childBehaviors(&self) -> Retained<NSArray<UIDynamicBehavior>>
pub unsafe fn action(&self) -> *mut Block<dyn Fn()>
Available on crate feature
block2
only.pub unsafe fn setAction(&self, action: Option<&Block<dyn Fn()>>)
Available on crate feature
block2
only.pub unsafe fn willMoveToAnimator( &self, dynamic_animator: Option<&UIDynamicAnimator> )
Available on crate feature
UIDynamicAnimator
only.pub unsafe fn dynamicAnimator(&self) -> Option<Retained<UIDynamicAnimator>>
Available on crate feature
UIDynamicAnimator
only.Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction
only.Dynamically find the class of this object.
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.UIIndirectScribbleInteraction
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut
instead.UIIndirectScribbleInteraction
only.Use Ivar::load_mut
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for UIFieldBehavior
impl AsMut<AnyObject> for UIFieldBehavior
source§impl AsMut<NSObject> for UIFieldBehavior
impl AsMut<NSObject> for UIFieldBehavior
source§impl AsMut<UIDynamicBehavior> for UIFieldBehavior
impl AsMut<UIDynamicBehavior> for UIFieldBehavior
source§fn as_mut(&mut self) -> &mut UIDynamicBehavior
fn as_mut(&mut self) -> &mut UIDynamicBehavior
Converts this type into a mutable reference of the (usually inferred) input type.
source§impl AsMut<UIFieldBehavior> for UIFieldBehavior
impl AsMut<UIFieldBehavior> for UIFieldBehavior
source§impl AsRef<AnyObject> for UIFieldBehavior
impl AsRef<AnyObject> for UIFieldBehavior
source§impl AsRef<NSObject> for UIFieldBehavior
impl AsRef<NSObject> for UIFieldBehavior
source§impl AsRef<UIDynamicBehavior> for UIFieldBehavior
impl AsRef<UIDynamicBehavior> for UIFieldBehavior
source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Converts this type into a shared reference of the (usually inferred) input type.
source§impl AsRef<UIFieldBehavior> for UIFieldBehavior
impl AsRef<UIFieldBehavior> for UIFieldBehavior
source§impl Borrow<AnyObject> for UIFieldBehavior
impl Borrow<AnyObject> for UIFieldBehavior
source§impl Borrow<NSObject> for UIFieldBehavior
impl Borrow<NSObject> for UIFieldBehavior
source§impl Borrow<UIDynamicBehavior> for UIFieldBehavior
impl Borrow<UIDynamicBehavior> for UIFieldBehavior
source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Immutably borrows from an owned value. Read more
source§impl BorrowMut<AnyObject> for UIFieldBehavior
impl BorrowMut<AnyObject> for UIFieldBehavior
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for UIFieldBehavior
impl BorrowMut<NSObject> for UIFieldBehavior
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<UIDynamicBehavior> for UIFieldBehavior
impl BorrowMut<UIDynamicBehavior> for UIFieldBehavior
source§fn borrow_mut(&mut self) -> &mut UIDynamicBehavior
fn borrow_mut(&mut self) -> &mut UIDynamicBehavior
Mutably borrows from an owned value. Read more
source§impl ClassType for UIFieldBehavior
impl ClassType for UIFieldBehavior
§type Super = UIDynamicBehavior
type Super = UIDynamicBehavior
The superclass of this class. Read more
§type Mutability = MainThreadOnly
type Mutability = MainThreadOnly
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "UIFieldBehavior"
const NAME: &'static str = "UIFieldBehavior"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for UIFieldBehavior
impl Debug for UIFieldBehavior
source§impl Deref for UIFieldBehavior
impl Deref for UIFieldBehavior
source§impl DerefMut for UIFieldBehavior
impl DerefMut for UIFieldBehavior
source§impl Hash for UIFieldBehavior
impl Hash for UIFieldBehavior
source§impl NSObjectProtocol for UIFieldBehavior
impl NSObjectProtocol for UIFieldBehavior
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for UIFieldBehavior
impl PartialEq for UIFieldBehavior
source§fn eq(&self, other: &UIFieldBehavior) -> bool
fn eq(&self, other: &UIFieldBehavior) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RefEncode for UIFieldBehavior
impl RefEncode for UIFieldBehavior
source§const ENCODING_REF: Encoding = <UIDynamicBehavior as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <UIDynamicBehavior as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for UIFieldBehavior
impl Message for UIFieldBehavior
impl StructuralPartialEq for UIFieldBehavior
Auto Trait Implementations§
impl !Freeze for UIFieldBehavior
impl !RefUnwindSafe for UIFieldBehavior
impl !Send for UIFieldBehavior
impl !Sync for UIFieldBehavior
impl !Unpin for UIFieldBehavior
impl !UnwindSafe for UIFieldBehavior
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self
if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self
if the type has no
mutable counterpart. Read more