Struct objc2_ui_kit::UISceneActivationState
source · #[repr(transparent)]pub struct UISceneActivationState(pub NSInteger);
Available on crate feature
UISceneDefinitions
only.Tuple Fields§
§0: NSInteger
Implementations§
source§impl UISceneActivationState
impl UISceneActivationState
pub const Unattached: Self = _
pub const ForegroundActive: Self = _
pub const ForegroundInactive: Self = _
pub const Background: Self = _
Trait Implementations§
source§impl Clone for UISceneActivationState
impl Clone for UISceneActivationState
source§fn clone(&self) -> UISceneActivationState
fn clone(&self) -> UISceneActivationState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for UISceneActivationState
impl Debug for UISceneActivationState
source§impl Encode for UISceneActivationState
impl Encode for UISceneActivationState
source§impl Hash for UISceneActivationState
impl Hash for UISceneActivationState
source§impl Ord for UISceneActivationState
impl Ord for UISceneActivationState
source§fn cmp(&self, other: &UISceneActivationState) -> Ordering
fn cmp(&self, other: &UISceneActivationState) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for UISceneActivationState
impl PartialEq for UISceneActivationState
source§fn eq(&self, other: &UISceneActivationState) -> bool
fn eq(&self, other: &UISceneActivationState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for UISceneActivationState
impl PartialOrd for UISceneActivationState
source§fn partial_cmp(&self, other: &UISceneActivationState) -> Option<Ordering>
fn partial_cmp(&self, other: &UISceneActivationState) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl RefEncode for UISceneActivationState
impl RefEncode for UISceneActivationState
source§const ENCODING_REF: Encoding = _
const ENCODING_REF: Encoding = _
The Objective-C type-encoding for a reference of this type. Read more
impl Copy for UISceneActivationState
impl Eq for UISceneActivationState
impl StructuralPartialEq for UISceneActivationState
Auto Trait Implementations§
impl Freeze for UISceneActivationState
impl RefUnwindSafe for UISceneActivationState
impl Send for UISceneActivationState
impl Sync for UISceneActivationState
impl Unpin for UISceneActivationState
impl UnwindSafe for UISceneActivationState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> EncodeArgument for Twhere
T: Encode,
impl<T> EncodeArgument for Twhere
T: Encode,
source§const ENCODING_ARGUMENT: Encoding = T::ENCODING
const ENCODING_ARGUMENT: Encoding = T::ENCODING
The Objective-C type-encoding for this type.
source§impl<T> EncodeReturn for Twhere
T: Encode,
impl<T> EncodeReturn for Twhere
T: Encode,
source§const ENCODING_RETURN: Encoding = T::ENCODING
const ENCODING_RETURN: Encoding = T::ENCODING
The Objective-C type-encoding for this type.