Struct objc2_ui_kit::UISceneConfiguration
source · #[repr(C)]pub struct UISceneConfiguration { /* private fields */ }
Available on crate feature
UISceneSession
only.Implementations§
source§impl UISceneConfiguration
impl UISceneConfiguration
pub unsafe fn configurationWithName_sessionRole( name: Option<&NSString>, session_role: &UISceneSessionRole, mtm: MainThreadMarker ) -> Retained<Self>
Available on crate feature
UISceneDefinitions
only.pub unsafe fn initWithName_sessionRole( this: Allocated<Self>, name: Option<&NSString>, session_role: &UISceneSessionRole ) -> Retained<Self>
Available on crate feature
UISceneDefinitions
only.pub unsafe fn name(&self) -> Option<Retained<NSString>>
pub unsafe fn role(&self) -> Retained<UISceneSessionRole>
Available on crate feature
UISceneDefinitions
only.pub unsafe fn sceneClass(&self) -> Option<&'static AnyClass>
pub unsafe fn setSceneClass(&self, scene_class: Option<&AnyClass>)
pub unsafe fn delegateClass(&self) -> Option<&'static AnyClass>
pub unsafe fn setDelegateClass(&self, delegate_class: Option<&AnyClass>)
pub unsafe fn storyboard(&self) -> Option<Retained<UIStoryboard>>
Available on crate feature
UIStoryboard
only.pub unsafe fn setStoryboard(&self, storyboard: Option<&UIStoryboard>)
Available on crate feature
UIStoryboard
only.Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction
only.Dynamically find the class of this object.
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.UIIndirectScribbleInteraction
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut
instead.UIIndirectScribbleInteraction
only.Use Ivar::load_mut
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for UISceneConfiguration
impl AsMut<AnyObject> for UISceneConfiguration
source§impl AsMut<NSObject> for UISceneConfiguration
impl AsMut<NSObject> for UISceneConfiguration
source§impl AsRef<AnyObject> for UISceneConfiguration
impl AsRef<AnyObject> for UISceneConfiguration
source§impl AsRef<NSObject> for UISceneConfiguration
impl AsRef<NSObject> for UISceneConfiguration
source§impl Borrow<AnyObject> for UISceneConfiguration
impl Borrow<AnyObject> for UISceneConfiguration
source§impl Borrow<NSObject> for UISceneConfiguration
impl Borrow<NSObject> for UISceneConfiguration
source§impl BorrowMut<AnyObject> for UISceneConfiguration
impl BorrowMut<AnyObject> for UISceneConfiguration
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for UISceneConfiguration
impl BorrowMut<NSObject> for UISceneConfiguration
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl ClassType for UISceneConfiguration
impl ClassType for UISceneConfiguration
§type Mutability = MainThreadOnly
type Mutability = MainThreadOnly
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "UISceneConfiguration"
const NAME: &'static str = "UISceneConfiguration"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for UISceneConfiguration
impl Debug for UISceneConfiguration
source§impl Deref for UISceneConfiguration
impl Deref for UISceneConfiguration
source§impl DerefMut for UISceneConfiguration
impl DerefMut for UISceneConfiguration
source§impl Hash for UISceneConfiguration
impl Hash for UISceneConfiguration
source§impl NSCoding for UISceneConfiguration
impl NSCoding for UISceneConfiguration
source§impl NSCopying for UISceneConfiguration
impl NSCopying for UISceneConfiguration
source§impl NSObjectProtocol for UISceneConfiguration
impl NSObjectProtocol for UISceneConfiguration
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for UISceneConfiguration
impl PartialEq for UISceneConfiguration
source§fn eq(&self, other: &UISceneConfiguration) -> bool
fn eq(&self, other: &UISceneConfiguration) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RefEncode for UISceneConfiguration
impl RefEncode for UISceneConfiguration
source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for UISceneConfiguration
impl Message for UISceneConfiguration
impl StructuralPartialEq for UISceneConfiguration
Auto Trait Implementations§
impl !Freeze for UISceneConfiguration
impl !RefUnwindSafe for UISceneConfiguration
impl !Send for UISceneConfiguration
impl !Sync for UISceneConfiguration
impl !Unpin for UISceneConfiguration
impl !UnwindSafe for UISceneConfiguration
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self
if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self
if the type has no
mutable counterpart. Read more