#[repr(C)]pub struct UIWindowSceneActivationAction { /* private fields */ }
Available on crate features
UIAction
and UIMenuElement
and UIWindowSceneActivationAction
only.Implementations§
source§impl UIWindowSceneActivationAction
impl UIWindowSceneActivationAction
pub unsafe fn title(&self) -> Retained<NSString>
pub unsafe fn setTitle(&self, title: Option<&NSString>)
pub unsafe fn actionWithIdentifier_alternateAction_configurationProvider( identifier: Option<&UIActionIdentifier>, alternate_action: Option<&UIAction>, configuration_provider: UIWindowSceneActivationActionConfigurationProvider, mtm: MainThreadMarker ) -> Retained<Self>
Available on crate features
UIWindowSceneActivationConfiguration
and block2
only.pub unsafe fn actionWithHandler( handler: UIActionHandler, mtm: MainThreadMarker ) -> Retained<Self>
Available on crate feature
block2
only.pub unsafe fn actionWithTitle_image_identifier_handler( title: &NSString, image: Option<&UIImage>, identifier: Option<&UIActionIdentifier>, handler: UIActionHandler, mtm: MainThreadMarker ) -> Retained<Self>
Available on crate features
UIImage
and block2
only.source§impl UIWindowSceneActivationAction
impl UIWindowSceneActivationAction
Methods declared on superclass UIAction
source§impl UIWindowSceneActivationAction
impl UIWindowSceneActivationAction
Methods declared on superclass UIMenuElement
Methods from Deref<Target = UIAction>§
pub unsafe fn title(&self) -> Retained<NSString>
pub unsafe fn setTitle(&self, title: &NSString)
pub unsafe fn image(&self) -> Option<Retained<UIImage>>
Available on crate feature
UIImage
only.pub unsafe fn setImage(&self, image: Option<&UIImage>)
Available on crate feature
UIImage
only.pub unsafe fn discoverabilityTitle(&self) -> Option<Retained<NSString>>
pub unsafe fn setDiscoverabilityTitle( &self, discoverability_title: Option<&NSString> )
pub unsafe fn identifier(&self) -> Retained<UIActionIdentifier>
pub unsafe fn attributes(&self) -> UIMenuElementAttributes
pub unsafe fn setAttributes(&self, attributes: UIMenuElementAttributes)
pub unsafe fn state(&self) -> UIMenuElementState
pub unsafe fn setState(&self, state: UIMenuElementState)
pub unsafe fn sender(&self) -> Option<Retained<AnyObject>>
Methods from Deref<Target = UIMenuElement>§
pub unsafe fn title(&self) -> Retained<NSString>
pub unsafe fn subtitle(&self) -> Option<Retained<NSString>>
pub unsafe fn setSubtitle(&self, subtitle: Option<&NSString>)
pub unsafe fn image(&self) -> Option<Retained<UIImage>>
Available on crate feature
UIImage
only.Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction
only.Dynamically find the class of this object.
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.UIIndirectScribbleInteraction
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut
instead.UIIndirectScribbleInteraction
only.Use Ivar::load_mut
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Trait Implementations§
source§impl AsMut<UIMenuElement> for UIWindowSceneActivationAction
impl AsMut<UIMenuElement> for UIWindowSceneActivationAction
source§fn as_mut(&mut self) -> &mut UIMenuElement
fn as_mut(&mut self) -> &mut UIMenuElement
Converts this type into a mutable reference of the (usually inferred) input type.
source§impl AsRef<UIMenuElement> for UIWindowSceneActivationAction
impl AsRef<UIMenuElement> for UIWindowSceneActivationAction
source§fn as_ref(&self) -> &UIMenuElement
fn as_ref(&self) -> &UIMenuElement
Converts this type into a shared reference of the (usually inferred) input type.
source§impl Borrow<UIMenuElement> for UIWindowSceneActivationAction
impl Borrow<UIMenuElement> for UIWindowSceneActivationAction
source§fn borrow(&self) -> &UIMenuElement
fn borrow(&self) -> &UIMenuElement
Immutably borrows from an owned value. Read more
source§impl BorrowMut<AnyObject> for UIWindowSceneActivationAction
impl BorrowMut<AnyObject> for UIWindowSceneActivationAction
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for UIWindowSceneActivationAction
impl BorrowMut<NSObject> for UIWindowSceneActivationAction
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<UIAction> for UIWindowSceneActivationAction
impl BorrowMut<UIAction> for UIWindowSceneActivationAction
source§fn borrow_mut(&mut self) -> &mut UIAction
fn borrow_mut(&mut self) -> &mut UIAction
Mutably borrows from an owned value. Read more
source§impl BorrowMut<UIMenuElement> for UIWindowSceneActivationAction
impl BorrowMut<UIMenuElement> for UIWindowSceneActivationAction
source§fn borrow_mut(&mut self) -> &mut UIMenuElement
fn borrow_mut(&mut self) -> &mut UIMenuElement
Mutably borrows from an owned value. Read more
source§impl ClassType for UIWindowSceneActivationAction
impl ClassType for UIWindowSceneActivationAction
§type Mutability = MainThreadOnly
type Mutability = MainThreadOnly
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "UIWindowSceneActivationAction"
const NAME: &'static str = "UIWindowSceneActivationAction"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Hash for UIWindowSceneActivationAction
impl Hash for UIWindowSceneActivationAction
source§impl NSObjectProtocol for UIWindowSceneActivationAction
impl NSObjectProtocol for UIWindowSceneActivationAction
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for UIWindowSceneActivationAction
impl PartialEq for UIWindowSceneActivationAction
source§fn eq(&self, other: &UIWindowSceneActivationAction) -> bool
fn eq(&self, other: &UIWindowSceneActivationAction) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RefEncode for UIWindowSceneActivationAction
impl RefEncode for UIWindowSceneActivationAction
source§const ENCODING_REF: Encoding = <UIAction as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <UIAction as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
source§impl UIMenuLeaf for UIWindowSceneActivationAction
Available on crate feature UIMenuLeaf
only.
impl UIMenuLeaf for UIWindowSceneActivationAction
Available on crate feature
UIMenuLeaf
only.unsafe fn title(&self) -> Retained<NSString>
unsafe fn setTitle(&self, title: &NSString)
source§unsafe fn selectedImage(&self) -> Option<Retained<UIImage>>
unsafe fn selectedImage(&self) -> Option<Retained<UIImage>>
Available on crate feature
UIImage
only.source§unsafe fn setSelectedImage(&self, selected_image: Option<&UIImage>)
unsafe fn setSelectedImage(&self, selected_image: Option<&UIImage>)
Available on crate feature
UIImage
only.unsafe fn discoverabilityTitle(&self) -> Option<Retained<NSString>>
unsafe fn setDiscoverabilityTitle( &self, discoverability_title: Option<&NSString> )
unsafe fn attributes(&self) -> UIMenuElementAttributes
unsafe fn setAttributes(&self, attributes: UIMenuElementAttributes)
unsafe fn state(&self) -> UIMenuElementState
unsafe fn setState(&self, state: UIMenuElementState)
unsafe fn sender(&self) -> Option<Retained<AnyObject>>
source§unsafe fn presentationSourceItem(
&self
) -> Option<Retained<ProtocolObject<dyn UIPopoverPresentationControllerSourceItem>>>
unsafe fn presentationSourceItem( &self ) -> Option<Retained<ProtocolObject<dyn UIPopoverPresentationControllerSourceItem>>>
Available on crate feature
UIPopoverPresentationControllerSourceItem
only.unsafe fn performWithSender_target( &self, sender: Option<&AnyObject>, target: Option<&AnyObject> )
impl Eq for UIWindowSceneActivationAction
impl Message for UIWindowSceneActivationAction
impl StructuralPartialEq for UIWindowSceneActivationAction
Auto Trait Implementations§
impl !Freeze for UIWindowSceneActivationAction
impl !RefUnwindSafe for UIWindowSceneActivationAction
impl !Send for UIWindowSceneActivationAction
impl !Sync for UIWindowSceneActivationAction
impl !Unpin for UIWindowSceneActivationAction
impl !UnwindSafe for UIWindowSceneActivationAction
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self
if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self
if the type has no
mutable counterpart. Read more