objdiff_core::diff

Struct ObjDiff

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pub struct ObjDiff {
    pub sections: Vec<ObjSectionDiff>,
    pub common: Vec<ObjSymbolDiff>,
    pub mapping_symbols: Vec<ObjSymbolDiff>,
}

Fields§

§sections: Vec<ObjSectionDiff>

A list of all section diffs in the object.

§common: Vec<ObjSymbolDiff>

Common BSS symbols don’t live in a section, so they’re stored separately.

§mapping_symbols: Vec<ObjSymbolDiff>

If selecting_left or selecting_right is set, this is the list of symbols that are being mapped to the other object.

Implementations§

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impl ObjDiff

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pub fn new_from_obj(obj: &ObjInfo) -> Self

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pub fn section_diff(&self, section_idx: usize) -> &ObjSectionDiff

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pub fn section_diff_mut(&mut self, section_idx: usize) -> &mut ObjSectionDiff

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pub fn symbol_diff(&self, symbol_ref: SymbolRef) -> &ObjSymbolDiff

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pub fn symbol_diff_mut(&mut self, symbol_ref: SymbolRef) -> &mut ObjSymbolDiff

Trait Implementations§

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impl Default for ObjDiff

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fn default() -> ObjDiff

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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where T: 'static + ?Sized,

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type Error = <U as TryFrom<T>>::Error

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