[−]Struct gfx_graphics::TextureSettings
Texture creation parameters.
Methods
impl TextureSettings
pub fn new() -> TextureSettings
Create default settings.
pub fn get_convert_gamma(&self) -> bool
Gets whether to convert gamma, treated as sRGB color space.
pub fn set_convert_gamma(&mut self, val: bool)
Sets convert gamma.
pub fn convert_gamma(self, val: bool) -> TextureSettings
Sets convert gamma.
pub fn get_compress(&self) -> bool
Gets wheter compress on the GPU.
pub fn set_compress(&mut self, val: bool)
Sets compress.
pub fn compress(self, val: bool) -> TextureSettings
Sets compress.
pub fn get_generate_mipmap(&self) -> bool
Gets generate mipmap.
pub fn set_generate_mipmap(&mut self, val: bool)
Sets generate mipmap.
pub fn generate_mipmap(self, val: bool) -> TextureSettings
Sets generate mipmap.
pub fn get_min(&self) -> Filter
Gets minify filter.
pub fn set_min(&mut self, val: Filter)
Sets minify filter.
pub fn min(self, val: Filter) -> TextureSettings
Sets minify filter.
pub fn get_mag(&self) -> Filter
Gets magnify filter
pub fn set_mag(&mut self, val: Filter)
Sets magnify filter
pub fn mag(self, val: Filter) -> TextureSettings
Sets magnify filter
pub fn get_mipmap(&self) -> Filter
Gets minify mipmap filter
pub fn set_mipmap(&mut self, val: Filter)
Sets magnify mipmap filter, and sets generate_mipmap to true.
pub fn mipmap(self, val: Filter) -> TextureSettings
Sets magnify mipmap filter, and sets generate_mipmap to true
pub fn get_filter(&self) -> (Filter, Filter)
Returns the min and mag filter
pub fn set_filter(&mut self, val: Filter)
Sets the min and mag filter
pub fn filter(self, val: Filter) -> TextureSettings
Sets the min and mag filter
pub fn get_wrap_u(&self) -> Wrap
Gets the wrapping mode for the u coordinate
pub fn set_wrap_u(&mut self, val: Wrap)
Sets the wrapping mode for the u coordinate
pub fn wrap_u(self, val: Wrap) -> TextureSettings
Sets the wrapping mode for the u coordinate
pub fn get_wrap_v(&self) -> Wrap
Gets the wrapping mode for the v coordinate
pub fn set_wrap_v(&mut self, val: Wrap)
Sets the wrapping mode for the v coordinate
pub fn wrap_v(self, val: Wrap) -> TextureSettings
Sets the wrapping mode for the v coordinate
pub fn get_border_color(&self) -> [f32; 4]
Gets the border color
pub fn set_border_color(&mut self, val: [f32; 4])
Sets the border color
pub fn border_color(self, val: [f32; 4]) -> TextureSettings
Sets the border color
Trait Implementations
impl Clone for TextureSettings
fn clone(&self) -> TextureSettings
fn clone_from(&mut self, source: &Self)
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impl Copy for TextureSettings
Auto Trait Implementations
impl RefUnwindSafe for TextureSettings
impl Send for TextureSettings
impl Sync for TextureSettings
impl Unpin for TextureSettings
impl UnwindSafe for TextureSettings
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,