pub struct Sound {
pub notes: Vec<Note>,
pub tones: Vec<Tone>,
pub volumes: Vec<Volume>,
pub effects: Vec<Effect>,
pub speed: Speed,
}
Fields
notes: Vec<Note>
tones: Vec<Tone>
volumes: Vec<Volume>
effects: Vec<Effect>
speed: Speed
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Sound
impl UnwindSafe for Sound
Blanket Implementations
Mutably borrows from an owned value. Read more