pub struct Universe { /* private fields */ }
Expand description

Universe serves as the top-level context in which Actor can be spawned. It is not a singleton. A typical application will usually have only one universe hosting all of the actors but it is not a requirement.

In particular, unit test all have their own universe and hence can be executed in parallel.

Implementations

Creates a new universe.

Simulate advancing the time for unit tests.

It is not just about jumping the clock and triggering one round of messages: These message might have generated more messages for instance.

This simulation triggers progress step by step, and after each step, leaves 100ms for actors to schedule extra messages.

Inform an actor to process pending message and then stop processing new messages and exit successfully.

Trait Implementations

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

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Calls U::from(self).

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The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.

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