Struct random_color::RandomColor

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pub struct RandomColor {
    pub hue: Option<Gamut>,
    pub luminosity: Option<Luminosity>,
    pub seed: SmallRng,
    pub alpha: Option<f32>,
    pub color_dictionary: ColorDictionary,
}
Expand description

A structure for generating random colors with a variety of options.

The available options are:

  • hue: Specify a specific hue, or a range of hues. You can use the Gamut enum to select a hue.
  • luminosity: Specify a specific luminosity, or a range of luminosities. You can use the Luminosity enum to select a luminosity.
  • seed: Specify a seed for the random number generator. If you don’t specify a seed, one will be generated randomly.
  • alpha: Specify an alpha value for the generated color. If you don’t specify an alpha value, 1.0 will be used.
  • color_dictionary: Specify a custom color dictionary. If you don’t specify a color dictionary, the default one will be used.

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§hue: Option<Gamut>

The hue of the color to generate.

§luminosity: Option<Luminosity>

The luminosity of the color to generate.

§seed: SmallRng

The seed for the random number generator.

§alpha: Option<f32>

The alpha value of the color to generate.

§color_dictionary: ColorDictionary

The color dictionary to use.

Implementations§

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impl RandomColor

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pub fn new() -> Self

Creates a new RandomColor instance.

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pub fn hue(&mut self, hue: Gamut) -> &mut RandomColor

Sets the hue setting.

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pub fn luminosity(&mut self, luminosity: Luminosity) -> &mut RandomColor

Removes the luminosity setting.

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pub fn seed<T: Seed>(&mut self, seed: T) -> &mut RandomColor

Sets the seed.

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pub fn alpha(&mut self, alpha: f32) -> &mut RandomColor

Sets the alpha setting.

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pub fn random_alpha(&mut self) -> &mut RandomColor

Removes the alpha setting.

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pub fn dictionary(&mut self, dictionary: ColorDictionary) -> &mut RandomColor

Sets the ColorDictionary.

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pub fn to_hsv_array(&mut self) -> [u32; 3]

Generates a random color and returns it as an HSV array.

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pub fn to_rgb_string(&mut self) -> String

Generates a random color and returns it as an RGB string.

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pub fn to_rgba_string(&mut self) -> String

Generates a random color and returns it as an RGBA string.

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pub fn to_rgb_array(&mut self) -> [u8; 3]

Generates a random color and returns it as an RGB array.

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pub fn to_rgba_array(&mut self) -> [u8; 4]

Generates a random color and returns it as an RGB array.

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pub fn to_f32_rgb_array(&mut self) -> [f32; 3]

Generates a random color and returns it as a f32 RGB array.

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pub fn to_f32_rgba_array(&mut self) -> [f32; 4]

Generates a random color and returns it as an f32 RGBA array.

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pub fn to_hsl_string(&mut self) -> String

Generates a random color and returns it as an HSL string.

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pub fn to_hsla_string(&mut self) -> String

Generates a random color and returns it as an HSLA string.

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pub fn to_hsl_array(&mut self) -> [u32; 3]

Generates a random color and returns it as an HSL array.

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pub fn to_hex(&mut self) -> String

Generates a random color and returns it as a hex string.

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pub fn into_rgb_array(self) -> [u8; 3]

Transforms the RandomColor into a u8 array with the color’s RGB values.

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pub fn into_rgba_array(self) -> [u8; 4]

Transforms the RandomColor into a u8 array with the color’s RGBA values.

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pub fn into_f32_rgb_array(self) -> [f32; 3]

Transforms the RandomColor into a f32 array with the color’s RGB values.

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pub fn into_f32_rgba_array(self) -> [f32; 4]

Transforms the RandomColor into a f32 array with the color’s RGBA values.

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pub fn to_rgb(&mut self) -> Rgb<u8>

Generates a random color and returns it as an Rgb struct from the rgb crate.

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pub fn to_rgba(&mut self) -> Rgba<u8>

Generates a random color and returns it as an Rgba struct from the rgb crate.

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pub fn to_srgb(&mut self) -> Srgb

Generates a random color and returns it as an Srgb struct from the palette crate.

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pub fn to_srgba(&mut self) -> Srgba

Generates a random color and returns it as an Srgba struct from the palette crate.

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pub fn to_color32(&mut self) -> Color32

Generates a random color and returns it as an Color32 struct from the ecolor crate.

Trait Implementations§

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impl Clone for RandomColor

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fn clone(&self) -> RandomColor

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RandomColor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RandomColor

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<&mut RandomColor> for Srgba

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fn from(value: &mut RandomColor) -> Self

Converts to this type from the input type.
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impl From<&mut RandomColor> for Color32

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fn from(value: &mut RandomColor) -> Self

Converts to this type from the input type.
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impl From<&mut RandomColor> for Srgb

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fn from(value: &mut RandomColor) -> Self

Converts to this type from the input type.
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impl From<&mut RandomColor> for Rgb<u8>

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fn from(value: &mut RandomColor) -> Self

Converts to this type from the input type.
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impl From<&mut RandomColor> for Rgba

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fn from(value: &mut RandomColor) -> Self

Converts to this type from the input type.
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impl From<&mut RandomColor> for Rgba<u8>

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fn from(value: &mut RandomColor) -> Self

Converts to this type from the input type.
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impl From<RandomColor> for Srgba

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fn from(value: RandomColor) -> Self

Converts to this type from the input type.
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impl From<RandomColor> for Color32

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fn from(value: RandomColor) -> Self

Converts to this type from the input type.
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impl From<RandomColor> for Srgb

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fn from(value: RandomColor) -> Self

Converts to this type from the input type.
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impl From<RandomColor> for Rgb<u8>

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fn from(value: RandomColor) -> Self

Converts to this type from the input type.
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impl From<RandomColor> for Rgba

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fn from(value: RandomColor) -> Self

Converts to this type from the input type.
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impl From<RandomColor> for Rgba<u8>

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fn from(value: RandomColor) -> Self

Converts to this type from the input type.
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impl PartialEq for RandomColor

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fn eq(&self, other: &RandomColor) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for RandomColor

Auto Trait Implementations§

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V