raui_core::animator

Struct Animator

source
pub struct Animator<'a> { /* private fields */ }
Expand description

Allows manipulating widget animations

An Animator can be used inside of the WidgetMountOrChangeContext that is provided when setting widget lifecycle handlers.

§Example

fn my_widget(context: WidgetContext) -> WidgetNode {
    // When my_widget changes
    context.life_cycle.change(|change_context| {
        // Get the `Animator`
        let animator = change_context.animator;

        // Stop "my_animation"
        animator.change("my_animation", None);
    });

    // some widget stuff...
}

§Animations & Values

The animator can manage any number of different animations identified by a string anim_id. Additionally each animation can have more than one value that is animated and each of these values has a value_name that can be used to get the animated value.

Implementations§

source§

impl<'a> Animator<'a>

source

pub fn has(&self, anim_id: &str) -> bool

Check whether or not the widget has an animation with the given anim_id

source

pub fn change( &self, anim_id: &str, animation: Option<Animation>, ) -> Result<(), AnimationError>

Change the animation associated to a given anim_id

source

pub fn value_progress( &self, anim_id: &str, value_name: &str, ) -> Option<AnimatedValueProgress>

Get the current progress of the animation of a given value

This will return None if the value is not currently being animated.

source

pub fn value_progress_factor( &self, anim_id: &str, value_name: &str, ) -> Option<Scalar>

Get the current progress factor of the animation of a given value

If the value is currently being animated this will return Some Scalar between 0 and 1 with 0 meaning just started and 1 meaning finished.

If the value is not currently being animated None will be returned

source

pub fn value_progress_factor_or( &self, anim_id: &str, value_name: &str, default: Scalar, ) -> Scalar

Same as value_progress_factor but returning default instead of None

source

pub fn value_progress_factor_or_zero( &self, anim_id: &str, value_name: &str, ) -> Scalar

Same as value_progress_factor but returning 0 instead of None

Auto Trait Implementations§

§

impl<'a> Freeze for Animator<'a>

§

impl<'a> RefUnwindSafe for Animator<'a>

§

impl<'a> Send for Animator<'a>

§

impl<'a> Sync for Animator<'a>

§

impl<'a> Unpin for Animator<'a>

§

impl<'a> UnwindSafe for Animator<'a>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Finalize for T

source§

unsafe fn finalize_raw(data: *mut ())

Safety Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.