pub struct InitialState;
Expand description
Command buffer state in which all buffers start. Resetting also moves buffer to this state.
Trait Implementations§
Source§impl Clone for InitialState
impl Clone for InitialState
Source§fn clone(&self) -> InitialState
fn clone(&self) -> InitialState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for InitialState
impl Debug for InitialState
Source§impl Default for InitialState
impl Default for InitialState
Source§fn default() -> InitialState
fn default() -> InitialState
Returns the “default value” for a type. Read more
impl Copy for InitialState
impl Resettable for InitialState
Auto Trait Implementations§
impl Freeze for InitialState
impl RefUnwindSafe for InitialState
impl Send for InitialState
impl Sync for InitialState
impl Unpin for InitialState
impl UnwindSafe for InitialState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)