pub struct ExecutableState<U = MultiShot, P = OutsideRenderPass>(pub U, pub P);
Expand description
Command buffer in executable state can be submitted.
Tuple Fields§
§0: U
§1: P
Trait Implementations§
Source§impl<U: Clone, P: Clone> Clone for ExecutableState<U, P>
impl<U: Clone, P: Clone> Clone for ExecutableState<U, P>
Source§fn clone(&self) -> ExecutableState<U, P>
fn clone(&self) -> ExecutableState<U, P>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<U: Default, P: Default> Default for ExecutableState<U, P>
impl<U: Default, P: Default> Default for ExecutableState<U, P>
Source§fn default() -> ExecutableState<U, P>
fn default() -> ExecutableState<U, P>
Returns the “default value” for a type. Read more
impl<U: Copy, P: Copy> Copy for ExecutableState<U, P>
impl<U, P> Resettable for ExecutableState<U, P>
Auto Trait Implementations§
impl<U, P> Freeze for ExecutableState<U, P>
impl<U, P> RefUnwindSafe for ExecutableState<U, P>where
U: RefUnwindSafe,
P: RefUnwindSafe,
impl<U, P> Send for ExecutableState<U, P>
impl<U, P> Sync for ExecutableState<U, P>
impl<U, P> Unpin for ExecutableState<U, P>
impl<U, P> UnwindSafe for ExecutableState<U, P>where
U: UnwindSafe,
P: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)