[−][src]Struct rendy_factory::Blitter
Manages blitting images across families and queues.
Methods
impl<B> Blitter<B> where
B: Backend,
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B: Backend,
pub unsafe fn fill_mips(
&self,
device: &Device<B>,
image: Handle<Image<B>>,
filter: Filter,
last: impl IntoIterator<Item = ImageState>,
next: impl IntoIterator<Item = ImageState>
) -> Result<(), Error>
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&self,
device: &Device<B>,
image: Handle<Image<B>>,
filter: Filter,
last: impl IntoIterator<Item = ImageState>,
next: impl IntoIterator<Item = ImageState>
) -> Result<(), Error>
Fill all mip levels from the first level of provided image.
Safety
device
must be the same that was used to create this Blitter
.
image
must belong to the device
.
last
state must be valid for corresponding image layer at the time of command execution (after memory transfers).
last
and next
should contain at least image.levels()
elements.
image.levels()
must be greater than 1
pub unsafe fn blit_image(
&self,
device: &Device<B>,
queue_id: QueueId,
src_image: &Handle<Image<B>>,
dst_image: &Handle<Image<B>>,
filter: Filter,
regions: impl IntoIterator<Item = BlitRegion>
) -> Result<(), Error>
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&self,
device: &Device<B>,
queue_id: QueueId,
src_image: &Handle<Image<B>>,
dst_image: &Handle<Image<B>>,
filter: Filter,
regions: impl IntoIterator<Item = BlitRegion>
) -> Result<(), Error>
Blit provided regions of src_image
to dst_image
.
Safety
device
must be the same that was used to create this Blitter
.
src
and dst
must belong to the device
.
regions' last_*
states must be valid at the time of command execution (after memory transfers).
All regions must have distinct subresource layer and level combination.
Trait Implementations
Auto Trait Implementations
impl<B> Send for Blitter<B> where
<B as Backend>::CommandBuffer: Send,
<B as Backend>::CommandPool: Send,
<B as Backend>::Fence: Send,
<B as Backend>::Image: Send + Sync,
<B as Backend>::CommandBuffer: Send,
<B as Backend>::CommandPool: Send,
<B as Backend>::Fence: Send,
<B as Backend>::Image: Send + Sync,
impl<B> Sync for Blitter<B> where
<B as Backend>::CommandBuffer: Send,
<B as Backend>::CommandPool: Send,
<B as Backend>::Fence: Send,
<B as Backend>::Image: Send + Sync,
<B as Backend>::CommandBuffer: Send,
<B as Backend>::CommandPool: Send,
<B as Backend>::Fence: Send,
<B as Backend>::Image: Send + Sync,
impl<B> Unpin for Blitter<B> where
<B as Backend>::CommandPool: Unpin,
<B as Backend>::Fence: Unpin,
<B as Backend>::CommandPool: Unpin,
<B as Backend>::Fence: Unpin,
impl<B> UnwindSafe for Blitter<B> where
<B as Backend>::CommandBuffer: RefUnwindSafe,
<B as Backend>::CommandPool: UnwindSafe,
<B as Backend>::Fence: UnwindSafe,
<B as Backend>::Image: RefUnwindSafe,
<B as Backend>::Memory: RefUnwindSafe,
<B as Backend>::CommandBuffer: RefUnwindSafe,
<B as Backend>::CommandPool: UnwindSafe,
<B as Backend>::Fence: UnwindSafe,
<B as Backend>::Image: RefUnwindSafe,
<B as Backend>::Memory: RefUnwindSafe,
impl<B> !RefUnwindSafe for Blitter<B>
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,