pub trait HandleMsg<T> {
    // Required method
    fn handle<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        ctx: &'life1 MessagePayload<Message>,
        msg: &'life2 T
    ) -> Pin<Box<dyn Future<Output = Result<Vec<MessageHandlerEvent, Global>, Error>> + Send + 'async_trait, Global>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             Self: 'async_trait;
}
Expand description

Generic trait for handle message ,inspired by Actor-Model.

Required Methods§

source

fn handle<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, ctx: &'life1 MessagePayload<Message>, msg: &'life2 T ) -> Pin<Box<dyn Future<Output = Result<Vec<MessageHandlerEvent, Global>, Error>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, Self: 'async_trait,

Message handler.

Implementors§