Enum Key

Source
pub enum Key<Str = SmolStr> {
    Named(NamedKey),
    Character(Str),
    Unidentified(NativeKey),
    Dead(Option<char>),
}
Expand description

Key represents the meaning of a keypress.

This is a superset of the UI Events Specification’s KeyboardEvent.key with additions:

  • All simple variants are wrapped under the Named variant
  • The Unidentified variant here, can still identify a key through it’s NativeKeyCode.
  • The Dead variant here, can specify the character which is inserted when pressing the dead-key twice.

Variants§

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Named(NamedKey)

A simple (unparameterised) action

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Character(Str)

A key string that corresponds to the character typed by the user, taking into account the user’s current locale setting, and any system-level keyboard mapping overrides that are in effect.

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Unidentified(NativeKey)

This variant is used when the key cannot be translated to any other variant.

The native key is provided (if available) in order to allow the user to specify keybindings for keys which are not defined by this API, mainly through some sort of UI.

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Dead(Option<char>)

Contains the text representation of the dead-key when available.

§Platform-specific
  • Web: Always contains None

Implementations§

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impl Key<SmolStr>

Source

pub fn as_ref(&self) -> Key<&str>

Convert Key::Character(SmolStr) to Key::Character(&str) so you can more easily match on Key. All other variants remain unchanged.

Examples found in repository?
examples/control_flow.rs (line 97)
77    fn window_event(
78        &mut self,
79        _event_loop: &ActiveEventLoop,
80        _window_id: WindowId,
81        event: WindowEvent,
82    ) {
83        info!("{event:?}");
84
85        match event {
86            WindowEvent::CloseRequested => {
87                self.close_requested = true;
88            }
89            WindowEvent::KeyboardInput {
90                event:
91                    KeyEvent {
92                        logical_key: key,
93                        state: ElementState::Pressed,
94                        ..
95                    },
96                ..
97            } => match key.as_ref() {
98                // WARNING: Consider using `key_without_modifiers()` if available on your platform.
99                // See the `key_binding` example
100                Key::Character("1") => {
101                    self.mode = Mode::Wait;
102                    warn!("mode: {:?}", self.mode);
103                }
104                Key::Character("2") => {
105                    self.mode = Mode::WaitUntil;
106                    warn!("mode: {:?}", self.mode);
107                }
108                Key::Character("3") => {
109                    self.mode = Mode::Poll;
110                    warn!("mode: {:?}", self.mode);
111                }
112                Key::Character("r") => {
113                    self.request_redraw = !self.request_redraw;
114                    warn!("request_redraw: {}", self.request_redraw);
115                }
116                Key::Named(NamedKey::Escape) => {
117                    self.close_requested = true;
118                }
119                _ => (),
120            },
121            WindowEvent::RedrawRequested => {
122                let window = self.window.as_ref().unwrap();
123                window.pre_present_notify();
124                fill::fill_window(window);
125            }
126            _ => (),
127        }
128    }
More examples
Hide additional examples
examples/window.rs (line 396)
334    fn window_event(
335        &mut self,
336        event_loop: &ActiveEventLoop,
337        window_id: WindowId,
338        event: WindowEvent,
339    ) {
340        let window = match self.windows.get_mut(&window_id) {
341            Some(window) => window,
342            None => return,
343        };
344
345        match event {
346            WindowEvent::Resized(size) => {
347                window.resize(size);
348            }
349            WindowEvent::Focused(focused) => {
350                if focused {
351                    info!("Window={window_id:?} focused");
352                } else {
353                    info!("Window={window_id:?} unfocused");
354                }
355            }
356            WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
357                info!("Window={window_id:?} changed scale to {scale_factor}");
358            }
359            WindowEvent::ThemeChanged(theme) => {
360                info!("Theme changed to {theme:?}");
361                window.set_theme(theme);
362            }
363            WindowEvent::RedrawRequested => {
364                if let Err(err) = window.draw() {
365                    error!("Error drawing window: {err}");
366                }
367            }
368            WindowEvent::Occluded(occluded) => {
369                window.set_occluded(occluded);
370            }
371            WindowEvent::CloseRequested => {
372                info!("Closing Window={window_id:?}");
373                self.windows.remove(&window_id);
374            }
375            WindowEvent::ModifiersChanged(modifiers) => {
376                window.modifiers = modifiers.state();
377                info!("Modifiers changed to {:?}", window.modifiers);
378            }
379            WindowEvent::MouseWheel { delta, .. } => match delta {
380                MouseScrollDelta::LineDelta(x, y) => {
381                    info!("Mouse wheel Line Delta: ({x},{y})");
382                }
383                MouseScrollDelta::PixelDelta(px) => {
384                    info!("Mouse wheel Pixel Delta: ({},{})", px.x, px.y);
385                }
386            },
387            WindowEvent::KeyboardInput {
388                event,
389                is_synthetic: false,
390                ..
391            } => {
392                let mods = window.modifiers;
393
394                // Dispatch actions only on press.
395                if event.state.is_pressed() {
396                    let action = if let Key::Character(ch) = event.logical_key.as_ref() {
397                        Self::process_key_binding(&ch.to_uppercase(), &mods)
398                    } else {
399                        None
400                    };
401
402                    if let Some(action) = action {
403                        self.handle_action(event_loop, window_id, action);
404                    }
405                }
406            }
407            WindowEvent::MouseInput { button, state, .. } => {
408                let mods = window.modifiers;
409                if let Some(action) = state
410                    .is_pressed()
411                    .then(|| Self::process_mouse_binding(button, &mods))
412                    .flatten()
413                {
414                    self.handle_action(event_loop, window_id, action);
415                }
416            }
417            WindowEvent::CursorLeft { .. } => {
418                info!("Cursor left Window={window_id:?}");
419                window.cursor_left();
420            }
421            WindowEvent::CursorMoved { position, .. } => {
422                info!("Moved cursor to {position:?}");
423                window.cursor_moved(position);
424            }
425            WindowEvent::ActivationTokenDone { token: _token, .. } => {
426                #[cfg(any(x11_platform, wayland_platform))]
427                {
428                    startup_notify::set_activation_token_env(_token);
429                    if let Err(err) = self.create_window(event_loop, None) {
430                        error!("Error creating new window: {err}");
431                    }
432                }
433            }
434            WindowEvent::Ime(event) => match event {
435                Ime::Enabled => info!("IME enabled for Window={window_id:?}"),
436                Ime::Preedit(text, caret_pos) => {
437                    info!("Preedit: {}, with caret at {:?}", text, caret_pos);
438                }
439                Ime::Commit(text) => {
440                    info!("Committed: {}", text);
441                }
442                Ime::Disabled => info!("IME disabled for Window={window_id:?}"),
443            },
444            WindowEvent::PinchGesture { delta, .. } => {
445                window.zoom += delta;
446                let zoom = window.zoom;
447                if delta > 0.0 {
448                    info!("Zoomed in {delta:.5} (now: {zoom:.5})");
449                } else {
450                    info!("Zoomed out {delta:.5} (now: {zoom:.5})");
451                }
452            }
453            WindowEvent::RotationGesture { delta, .. } => {
454                window.rotated += delta;
455                let rotated = window.rotated;
456                if delta > 0.0 {
457                    info!("Rotated counterclockwise {delta:.5} (now: {rotated:.5})");
458                } else {
459                    info!("Rotated clockwise {delta:.5} (now: {rotated:.5})");
460                }
461            }
462            WindowEvent::PanGesture { delta, phase, .. } => {
463                window.panned.x += delta.x;
464                window.panned.y += delta.y;
465                info!("Panned ({delta:?})) (now: {:?}), {phase:?}", window.panned);
466            }
467            WindowEvent::DoubleTapGesture { .. } => {
468                info!("Smart zoom");
469            }
470            WindowEvent::TouchpadPressure { .. }
471            | WindowEvent::HoveredFileCancelled
472            | WindowEvent::KeyboardInput { .. }
473            | WindowEvent::CursorEntered { .. }
474            | WindowEvent::AxisMotion { .. }
475            | WindowEvent::DroppedFile(_)
476            | WindowEvent::HoveredFile(_)
477            | WindowEvent::Destroyed
478            | WindowEvent::Touch(_)
479            | WindowEvent::Moved(_) => (),
480        }
481    }
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impl Key

Source

pub fn to_text(&self) -> Option<&str>

Convert a key to its approximate textual equivalent.

§Examples
use rio_window::keyboard::{Key, NamedKey};

assert_eq!(Key::Character("a".into()).to_text(), Some("a"));
assert_eq!(Key::Named(NamedKey::Enter).to_text(), Some("\r"));
assert_eq!(Key::Named(NamedKey::F20).to_text(), None);

Trait Implementations§

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impl<Str: Clone> Clone for Key<Str>

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fn clone(&self) -> Key<Str>

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Str: Debug> Debug for Key<Str>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<NamedKey> for Key

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fn from(action: NamedKey) -> Self

Converts to this type from the input type.
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impl From<NativeKey> for Key

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fn from(code: NativeKey) -> Self

Converts to this type from the input type.
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impl<Str: Hash> Hash for Key<Str>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<Str: Ord> Ord for Key<Str>

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fn cmp(&self, other: &Key<Str>) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<Str: PartialEq<str>> PartialEq<&str> for Key<Str>

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fn eq(&self, rhs: &&str) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Str> PartialEq<Key<Str>> for NativeKey

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fn eq(&self, rhs: &Key<Str>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Str> PartialEq<NamedKey> for Key<Str>

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fn eq(&self, rhs: &NamedKey) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Str> PartialEq<NativeKey> for Key<Str>

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fn eq(&self, rhs: &NativeKey) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Str: PartialEq<str>> PartialEq<str> for Key<Str>

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fn eq(&self, rhs: &str) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Str: PartialEq> PartialEq for Key<Str>

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fn eq(&self, other: &Key<Str>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Str: PartialOrd> PartialOrd for Key<Str>

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fn partial_cmp(&self, other: &Key<Str>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<Str: Eq> Eq for Key<Str>

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impl<Str> StructuralPartialEq for Key<Str>

Auto Trait Implementations§

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impl<Str> Freeze for Key<Str>
where Str: Freeze,

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impl<Str> RefUnwindSafe for Key<Str>
where Str: RefUnwindSafe,

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impl<Str> Send for Key<Str>
where Str: Send,

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impl<Str> Sync for Key<Str>
where Str: Sync,

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impl<Str> Unpin for Key<Str>
where Str: Unpin,

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impl<Str> UnwindSafe for Key<Str>
where Str: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more