rumqttc_dev_patched

Struct MqttState

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pub struct MqttState {
    pub await_pingresp: bool,
    pub collision_ping_count: usize,
    pub events: VecDeque<Event>,
    pub manual_acks: bool,
    /* private fields */
}
Expand description

State of the mqtt connection.

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§await_pingresp: bool

Status of last ping

§collision_ping_count: usize

Collision ping count. Collisions stop user requests which inturn trigger pings. Multiple pings without resolving collisions will result in error

§events: VecDeque<Event>

Buffered incoming packets

§manual_acks: bool

Indicates if acknowledgements should be send immediately

Implementations§

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impl MqttState

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pub fn new(max_inflight: u16, manual_acks: bool) -> Self

Creates new mqtt state. Same state should be used during a connection for persistent sessions while new state should instantiated for clean sessions

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pub fn clean(&mut self) -> Vec<(NoticeTx, Request)>

Returns inflight outgoing packets and clears internal queues

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pub fn inflight(&self) -> u16

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pub fn handle_outgoing_packet( &mut self, tx: NoticeTx, request: Request, ) -> Result<Option<Packet>, StateError>

Consolidates handling of all outgoing mqtt packet logic. Returns a packet which should be put on to the network by the eventloop

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pub fn handle_incoming_packet( &mut self, packet: Incoming, ) -> Result<Option<Packet>, StateError>

Consolidates handling of all incoming mqtt packets. Returns a Notification which for the user to consume and Packet which for the eventloop to put on the network E.g For incoming QoS1 publish packet, this method returns (Publish, Puback). Publish packet will be forwarded to user and Pubck packet will be written to network

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impl Debug for MqttState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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