Struct rustc_ap_rustc_data_structures::obligation_forest::ObligationForest [−][src]
pub struct ObligationForest<O: ForestObligation> { /* fields omitted */ }
Implementations
impl<O: ForestObligation> ObligationForest<O>
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impl<O: ForestObligation> ObligationForest<O>
[src]pub fn dump_graphviz<P: AsRef<Path>>(&self, dir: P, description: &str)
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pub fn dump_graphviz<P: AsRef<Path>>(&self, dir: P, description: &str)
[src]Creates a graphviz representation of the obligation forest. Given a directory this will
create files with name of the format <counter>_<description>.gv
. The counter is
global and is maintained internally.
Calling this will do nothing unless the environment variable
DUMP_OBLIGATION_FOREST_GRAPHVIZ
is defined.
A few post-processing that you might want to do make the forest easier to visualize:
sed 's,std::[a-z]*::,,g'
— Deletes thestd::<package>::
prefix of paths.sed 's,"Binder(TraitPredicate(<\(.*\)>)) (\([^)]*\))","\1 (\2)",'
— TransformsBinder(TraitPredicate(<predicate>))
into just<predicate>
.
impl<O: ForestObligation> ObligationForest<O>
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impl<O: ForestObligation> ObligationForest<O>
[src]pub fn new() -> ObligationForest<O>
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pub fn len(&self) -> usize
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pub fn len(&self) -> usize
[src]Returns the total number of nodes in the forest that have not yet been fully resolved.
pub fn register_obligation(&mut self, obligation: O)
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pub fn register_obligation(&mut self, obligation: O)
[src]Registers an obligation.
pub fn to_errors<E: Clone>(&mut self, error: E) -> Vec<Error<O, E>>
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pub fn to_errors<E: Clone>(&mut self, error: E) -> Vec<Error<O, E>>
[src]Converts all remaining obligations to the given error.
pub fn map_pending_obligations<P, F>(&self, f: F) -> Vec<P> where
F: Fn(&O) -> P,
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pub fn map_pending_obligations<P, F>(&self, f: F) -> Vec<P> where
F: Fn(&O) -> P,
[src]Returns the set of obligations that are in a pending state.
pub fn process_obligations<P, OUT>(&mut self, processor: &mut P) -> OUT where
P: ObligationProcessor<Obligation = O>,
OUT: OutcomeTrait<Obligation = O, Error = Error<O, P::Error>>,
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pub fn process_obligations<P, OUT>(&mut self, processor: &mut P) -> OUT where
P: ObligationProcessor<Obligation = O>,
OUT: OutcomeTrait<Obligation = O, Error = Error<O, P::Error>>,
[src]Performs a pass through the obligation list. This must
be called in a loop until outcome.stalled
is false.
This cannot be unrolled (presently, at least).
Trait Implementations
impl<'a, O: ForestObligation + 'a> GraphWalk<'a> for &'a ObligationForest<O>
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impl<'a, O: ForestObligation + 'a> GraphWalk<'a> for &'a ObligationForest<O>
[src]impl<'a, O: ForestObligation + 'a> Labeller<'a> for &'a ObligationForest<O>
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impl<'a, O: ForestObligation + 'a> Labeller<'a> for &'a ObligationForest<O>
[src]type Node = usize
type Edge = (usize, usize)
fn node_id(&self, index: &Self::Node) -> Id<'_>
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fn node_id(&self, index: &Self::Node) -> Id<'_>
[src]Maps n
to a unique identifier with respect to self
. The
implementor is responsible for ensuring that the returned name
is a valid DOT identifier. Read more
fn node_label(&self, index: &Self::Node) -> LabelText<'_>
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fn node_label(&self, index: &Self::Node) -> LabelText<'_>
[src]Maps n
to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is just the output from node_id
. Read more
fn edge_label(
&self,
(_index_source, _index_target): &Self::Edge
) -> LabelText<'_>
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fn edge_label(
&self,
(_index_source, _index_target): &Self::Edge
) -> LabelText<'_>
[src]Maps e
to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is in fact the empty string. Read more
fn node_shape(&'a self, _node: &Self::Node) -> Option<LabelText<'a>>
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fn node_shape(&'a self, _node: &Self::Node) -> Option<LabelText<'a>>
[src]Maps n
to one of the graphviz shape
names. If None
is returned, no shape
attribute is specified. Read more
fn node_style(&'a self, _n: &Self::Node) -> Style
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fn node_style(&'a self, _n: &Self::Node) -> Style
[src]Maps n
to a style that will be used in the rendered output.
fn edge_style(&'a self, _e: &Self::Edge) -> Style
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fn edge_style(&'a self, _e: &Self::Edge) -> Style
[src]Maps e
to a style that will be used in the rendered output.
Auto Trait Implementations
impl<O> !RefUnwindSafe for ObligationForest<O>
impl<O> Send for ObligationForest<O> where
O: Send,
<O as ForestObligation>::CacheKey: Send,
O: Send,
<O as ForestObligation>::CacheKey: Send,
impl<O> !Sync for ObligationForest<O>
impl<O> Unpin for ObligationForest<O> where
O: Unpin,
<O as ForestObligation>::CacheKey: Unpin,
O: Unpin,
<O as ForestObligation>::CacheKey: Unpin,
impl<O> UnwindSafe for ObligationForest<O> where
O: UnwindSafe,
<O as ForestObligation>::CacheKey: UnwindSafe,
O: UnwindSafe,
<O as ForestObligation>::CacheKey: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Instrument for T
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impl<T> Instrument for T
[src]fn instrument(self, span: Span) -> Instrumented<Self>
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fn instrument(self, span: Span) -> Instrumented<Self>
[src]Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
fn in_current_span(self) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
[src]impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<'a, T> Captures<'a> for T where
T: ?Sized,
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T: ?Sized,