Struct sc_finality_grandpa::report::VoterState
source · pub struct VoterState<Id>where
Id: Eq + Hash,{
pub background_rounds: HashMap<u64, RoundState<Id>, RandomState>,
pub best_round: (u64, RoundState<Id>),
}
Expand description
Basic data struct for the current state of the voter in a form suitable for passing on to other systems.
Fields§
§background_rounds: HashMap<u64, RoundState<Id>, RandomState>
Voting rounds running in the background.
best_round: (u64, RoundState<Id>)
The current best voting round.
Trait Implementations§
source§impl<Id> PartialEq<VoterState<Id>> for VoterState<Id>where
Id: PartialEq<Id> + Eq + Hash,
impl<Id> PartialEq<VoterState<Id>> for VoterState<Id>where Id: PartialEq<Id> + Eq + Hash,
source§fn eq(&self, other: &VoterState<Id>) -> bool
fn eq(&self, other: &VoterState<Id>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl<Id> Eq for VoterState<Id>where Id: Eq + Hash,
impl<Id> StructuralEq for VoterState<Id>where Id: Eq + Hash,
impl<Id> StructuralPartialEq for VoterState<Id>where Id: Eq + Hash,
Auto Trait Implementations§
impl<Id> RefUnwindSafe for VoterState<Id>where Id: RefUnwindSafe,
impl<Id> Send for VoterState<Id>where Id: Send,
impl<Id> Sync for VoterState<Id>where Id: Sync,
impl<Id> Unpin for VoterState<Id>where Id: Unpin,
impl<Id> UnwindSafe for VoterState<Id>where Id: UnwindSafe,
Blanket Implementations§
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