pub struct SyncingEngine<B: BlockT, Client> { /* private fields */ }
Implementations§
Source§impl<B, Client> SyncingEngine<B, Client>where
B: BlockT,
Client: HeaderBackend<B> + BlockBackend<B> + HeaderMetadata<B, Error = Error> + ProofProvider<B> + Send + Sync + 'static,
impl<B, Client> SyncingEngine<B, Client>where
B: BlockT,
Client: HeaderBackend<B> + BlockBackend<B> + HeaderMetadata<B, Error = Error> + ProofProvider<B> + Send + Sync + 'static,
pub fn new<N>( roles: Roles, client: Arc<Client>, metrics_registry: Option<&Registry>, network_metrics: NotificationMetrics, net_config: &FullNetworkConfiguration<B, <B as BlockT>::Hash, N>, protocol_id: ProtocolId, fork_id: Option<&str>, block_announce_validator: Box<dyn BlockAnnounceValidator<B> + Send>, syncing_strategy: Box<dyn SyncingStrategy<B>>, network_service: NetworkServiceHandle, import_queue: Box<dyn ImportQueueService<B>>, peer_store_handle: Arc<dyn PeerStoreProvider>, ) -> Result<(Self, SyncingService<B>, N::NotificationProtocolConfig), ClientError>
Sourcepub fn push_block_announce_validation(
&mut self,
peer_id: PeerId,
announce: BlockAnnounce<B::Header>,
)
pub fn push_block_announce_validation( &mut self, peer_id: PeerId, announce: BlockAnnounce<B::Header>, )
Push a block announce validation.
Sourcepub fn announce_block(&mut self, hash: B::Hash, data: Option<Vec<u8>>)
pub fn announce_block(&mut self, hash: B::Hash, data: Option<Vec<u8>>)
Make sure an important block is propagated to peers.
In chain-based consensus, we often need to make sure non-best forks are at least temporarily synced.
pub async fn run(self)
Auto Trait Implementations§
impl<B, Client> !Freeze for SyncingEngine<B, Client>
impl<B, Client> !RefUnwindSafe for SyncingEngine<B, Client>
impl<B, Client> Send for SyncingEngine<B, Client>
impl<B, Client> !Sync for SyncingEngine<B, Client>
impl<B, Client> Unpin for SyncingEngine<B, Client>
impl<B, Client> !UnwindSafe for SyncingEngine<B, Client>
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