pub enum SyncingAction<B: BlockT> {
StartRequest {
peer_id: PeerId,
key: StrategyKey,
request: BoxFuture<'static, Result<Result<(Box<dyn Any + Send>, ProtocolName), RequestFailure>, Canceled>>,
remove_obsolete: bool,
},
CancelRequest {
peer_id: PeerId,
key: StrategyKey,
},
DropPeer(BadPeer),
ImportBlocks {
origin: BlockOrigin,
blocks: Vec<IncomingBlock<B>>,
},
ImportJustifications {
peer_id: PeerId,
hash: B::Hash,
number: NumberFor<B>,
justifications: Justifications,
},
Finished,
}
Variants§
StartRequest
Start request to peer.
Fields
§
key: StrategyKey
§
request: BoxFuture<'static, Result<Result<(Box<dyn Any + Send>, ProtocolName), RequestFailure>, Canceled>>
CancelRequest
Drop stale request.
DropPeer(BadPeer)
Peer misbehaved. Disconnect, report it and cancel any requests to it.
ImportBlocks
Import blocks.
ImportJustifications
Import justifications.
Finished
Strategy finished. Nothing to do, this is handled by PolkadotSyncingStrategy
.
Implementations§
Source§impl<B: BlockT> SyncingAction<B>
impl<B: BlockT> SyncingAction<B>
Sourcepub fn is_finished(&self) -> bool
pub fn is_finished(&self) -> bool
Returns true
if the syncing action has completed.
Auto Trait Implementations§
impl<B> Freeze for SyncingAction<B>
impl<B> !RefUnwindSafe for SyncingAction<B>
impl<B> Send for SyncingAction<B>
impl<B> !Sync for SyncingAction<B>
impl<B> Unpin for SyncingAction<B>
impl<B> !UnwindSafe for SyncingAction<B>
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