[−][src]Enum sdl2_sys::SDL_TextureAccess
\brief The access pattern allowed for a texture.
Variants
SDL_TEXTUREACCESS_STATIC
< Changes rarely, not lockable
SDL_TEXTUREACCESS_STREAMING
< Changes frequently, lockable
SDL_TEXTUREACCESS_TARGET
< Texture can be used as a render target
Trait Implementations
impl PartialEq<SDL_TextureAccess> for SDL_TextureAccess
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fn eq(&self, other: &SDL_TextureAccess) -> bool
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#[must_use]
default fn ne(&self, other: &Rhs) -> bool
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#[must_use]
default fn ne(&self, other: &Rhs) -> boolThis method tests for !=
.
impl Eq for SDL_TextureAccess
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impl Debug for SDL_TextureAccess
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impl Hash for SDL_TextureAccess
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fn hash<__H: Hasher>(&self, state: &mut __H)
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default fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Copy for SDL_TextureAccess
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impl Clone for SDL_TextureAccess
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fn clone(&self) -> SDL_TextureAccess
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default fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl Send for SDL_TextureAccess
impl Sync for SDL_TextureAccess
Blanket Implementations
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,