Struct sdl2_sys::SDL_TextInputEvent
source · [−]#[repr(C)]pub struct SDL_TextInputEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub windowID: Uint32,
pub text: [c_char; 32],
}
Expand description
\brief Keyboard text input event structure (event.text.*)
Fields
type_: Uint32
< ::SDL_TEXTINPUT
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
windowID: Uint32
< The window with keyboard focus, if any
text: [c_char; 32]
< The input text
Trait Implementations
sourceimpl Clone for SDL_TextInputEvent
impl Clone for SDL_TextInputEvent
sourcefn clone(&self) -> SDL_TextInputEvent
fn clone(&self) -> SDL_TextInputEvent
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for SDL_TextInputEvent
Auto Trait Implementations
impl RefUnwindSafe for SDL_TextInputEvent
impl Send for SDL_TextInputEvent
impl Sync for SDL_TextInputEvent
impl Unpin for SDL_TextInputEvent
impl UnwindSafe for SDL_TextInputEvent
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more