Enum sdl2_sys::SDL_GLattr

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#[repr(u32)]
pub enum SDL_GLattr {
Show 28 variants SDL_GL_RED_SIZE = 0, SDL_GL_GREEN_SIZE = 1, SDL_GL_BLUE_SIZE = 2, SDL_GL_ALPHA_SIZE = 3, SDL_GL_BUFFER_SIZE = 4, SDL_GL_DOUBLEBUFFER = 5, SDL_GL_DEPTH_SIZE = 6, SDL_GL_STENCIL_SIZE = 7, SDL_GL_ACCUM_RED_SIZE = 8, SDL_GL_ACCUM_GREEN_SIZE = 9, SDL_GL_ACCUM_BLUE_SIZE = 10, SDL_GL_ACCUM_ALPHA_SIZE = 11, SDL_GL_STEREO = 12, SDL_GL_MULTISAMPLEBUFFERS = 13, SDL_GL_MULTISAMPLESAMPLES = 14, SDL_GL_ACCELERATED_VISUAL = 15, SDL_GL_RETAINED_BACKING = 16, SDL_GL_CONTEXT_MAJOR_VERSION = 17, SDL_GL_CONTEXT_MINOR_VERSION = 18, SDL_GL_CONTEXT_EGL = 19, SDL_GL_CONTEXT_FLAGS = 20, SDL_GL_CONTEXT_PROFILE_MASK = 21, SDL_GL_SHARE_WITH_CURRENT_CONTEXT = 22, SDL_GL_FRAMEBUFFER_SRGB_CAPABLE = 23, SDL_GL_CONTEXT_RELEASE_BEHAVIOR = 24, SDL_GL_CONTEXT_RESET_NOTIFICATION = 25, SDL_GL_CONTEXT_NO_ERROR = 26, SDL_GL_FLOATBUFFERS = 27,
}
Expand description

\brief OpenGL configuration attributes

Variants§

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SDL_GL_RED_SIZE = 0

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SDL_GL_GREEN_SIZE = 1

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SDL_GL_BLUE_SIZE = 2

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SDL_GL_ALPHA_SIZE = 3

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SDL_GL_BUFFER_SIZE = 4

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SDL_GL_DOUBLEBUFFER = 5

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SDL_GL_DEPTH_SIZE = 6

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SDL_GL_STENCIL_SIZE = 7

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SDL_GL_ACCUM_RED_SIZE = 8

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SDL_GL_ACCUM_GREEN_SIZE = 9

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SDL_GL_ACCUM_BLUE_SIZE = 10

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SDL_GL_ACCUM_ALPHA_SIZE = 11

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SDL_GL_STEREO = 12

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SDL_GL_MULTISAMPLEBUFFERS = 13

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SDL_GL_MULTISAMPLESAMPLES = 14

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SDL_GL_ACCELERATED_VISUAL = 15

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SDL_GL_RETAINED_BACKING = 16

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SDL_GL_CONTEXT_MAJOR_VERSION = 17

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SDL_GL_CONTEXT_MINOR_VERSION = 18

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SDL_GL_CONTEXT_EGL = 19

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SDL_GL_CONTEXT_FLAGS = 20

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SDL_GL_CONTEXT_PROFILE_MASK = 21

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SDL_GL_SHARE_WITH_CURRENT_CONTEXT = 22

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SDL_GL_FRAMEBUFFER_SRGB_CAPABLE = 23

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SDL_GL_CONTEXT_RELEASE_BEHAVIOR = 24

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SDL_GL_CONTEXT_RESET_NOTIFICATION = 25

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SDL_GL_CONTEXT_NO_ERROR = 26

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SDL_GL_FLOATBUFFERS = 27

Trait Implementations§

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impl Clone for SDL_GLattr

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fn clone(&self) -> SDL_GLattr

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Hash for SDL_GLattr

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SDL_GLattr

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fn eq(&self, other: &SDL_GLattr) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SDL_GLattr

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impl Eq for SDL_GLattr

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impl StructuralPartialEq for SDL_GLattr

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.