Enum sdl2_sys::SDL_GLattr
source · #[repr(u32)]pub enum SDL_GLattr {
Show 28 variants
SDL_GL_RED_SIZE = 0,
SDL_GL_GREEN_SIZE = 1,
SDL_GL_BLUE_SIZE = 2,
SDL_GL_ALPHA_SIZE = 3,
SDL_GL_BUFFER_SIZE = 4,
SDL_GL_DOUBLEBUFFER = 5,
SDL_GL_DEPTH_SIZE = 6,
SDL_GL_STENCIL_SIZE = 7,
SDL_GL_ACCUM_RED_SIZE = 8,
SDL_GL_ACCUM_GREEN_SIZE = 9,
SDL_GL_ACCUM_BLUE_SIZE = 10,
SDL_GL_ACCUM_ALPHA_SIZE = 11,
SDL_GL_STEREO = 12,
SDL_GL_MULTISAMPLEBUFFERS = 13,
SDL_GL_MULTISAMPLESAMPLES = 14,
SDL_GL_ACCELERATED_VISUAL = 15,
SDL_GL_RETAINED_BACKING = 16,
SDL_GL_CONTEXT_MAJOR_VERSION = 17,
SDL_GL_CONTEXT_MINOR_VERSION = 18,
SDL_GL_CONTEXT_EGL = 19,
SDL_GL_CONTEXT_FLAGS = 20,
SDL_GL_CONTEXT_PROFILE_MASK = 21,
SDL_GL_SHARE_WITH_CURRENT_CONTEXT = 22,
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE = 23,
SDL_GL_CONTEXT_RELEASE_BEHAVIOR = 24,
SDL_GL_CONTEXT_RESET_NOTIFICATION = 25,
SDL_GL_CONTEXT_NO_ERROR = 26,
SDL_GL_FLOATBUFFERS = 27,
}
Expand description
\brief OpenGL configuration attributes
Variants§
SDL_GL_RED_SIZE = 0
SDL_GL_GREEN_SIZE = 1
SDL_GL_BLUE_SIZE = 2
SDL_GL_ALPHA_SIZE = 3
SDL_GL_BUFFER_SIZE = 4
SDL_GL_DOUBLEBUFFER = 5
SDL_GL_DEPTH_SIZE = 6
SDL_GL_STENCIL_SIZE = 7
SDL_GL_ACCUM_RED_SIZE = 8
SDL_GL_ACCUM_GREEN_SIZE = 9
SDL_GL_ACCUM_BLUE_SIZE = 10
SDL_GL_ACCUM_ALPHA_SIZE = 11
SDL_GL_STEREO = 12
SDL_GL_MULTISAMPLEBUFFERS = 13
SDL_GL_MULTISAMPLESAMPLES = 14
SDL_GL_ACCELERATED_VISUAL = 15
SDL_GL_RETAINED_BACKING = 16
SDL_GL_CONTEXT_MAJOR_VERSION = 17
SDL_GL_CONTEXT_MINOR_VERSION = 18
SDL_GL_CONTEXT_EGL = 19
SDL_GL_CONTEXT_FLAGS = 20
SDL_GL_CONTEXT_PROFILE_MASK = 21
SDL_GL_SHARE_WITH_CURRENT_CONTEXT = 22
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE = 23
SDL_GL_CONTEXT_RELEASE_BEHAVIOR = 24
SDL_GL_CONTEXT_RESET_NOTIFICATION = 25
SDL_GL_CONTEXT_NO_ERROR = 26
SDL_GL_FLOATBUFFERS = 27
Trait Implementations§
source§impl Clone for SDL_GLattr
impl Clone for SDL_GLattr
source§fn clone(&self) -> SDL_GLattr
fn clone(&self) -> SDL_GLattr
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Hash for SDL_GLattr
impl Hash for SDL_GLattr
source§impl PartialEq for SDL_GLattr
impl PartialEq for SDL_GLattr
source§fn eq(&self, other: &SDL_GLattr) -> bool
fn eq(&self, other: &SDL_GLattr) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for SDL_GLattr
impl Eq for SDL_GLattr
impl StructuralPartialEq for SDL_GLattr
Auto Trait Implementations§
impl Freeze for SDL_GLattr
impl RefUnwindSafe for SDL_GLattr
impl Send for SDL_GLattr
impl Sync for SDL_GLattr
impl Unpin for SDL_GLattr
impl UnwindSafe for SDL_GLattr
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more