Struct sdl2_sys::SDL_MouseButtonEvent
source · #[repr(C)]pub struct SDL_MouseButtonEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub windowID: Uint32,
pub which: Uint32,
pub button: Uint8,
pub state: Uint8,
pub clicks: Uint8,
pub padding1: Uint8,
pub x: Sint32,
pub y: Sint32,
}
Expand description
\brief Mouse button event structure (event.button.*)
Fields§
§type_: Uint32
< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
windowID: Uint32
< The window with mouse focus, if any
which: Uint32
< The mouse instance id, or SDL_TOUCH_MOUSEID
< The mouse button index
state: Uint8
< ::SDL_PRESSED or ::SDL_RELEASED
clicks: Uint8
< 1 for single-click, 2 for double-click, etc.
padding1: Uint8
§x: Sint32
< X coordinate, relative to window
y: Sint32
< Y coordinate, relative to window
Trait Implementations§
source§impl Clone for SDL_MouseButtonEvent
impl Clone for SDL_MouseButtonEvent
source§fn clone(&self) -> SDL_MouseButtonEvent
fn clone(&self) -> SDL_MouseButtonEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for SDL_MouseButtonEvent
Auto Trait Implementations§
impl Freeze for SDL_MouseButtonEvent
impl RefUnwindSafe for SDL_MouseButtonEvent
impl Send for SDL_MouseButtonEvent
impl Sync for SDL_MouseButtonEvent
impl Unpin for SDL_MouseButtonEvent
impl UnwindSafe for SDL_MouseButtonEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more