Function sdl2_sys::SDL_QueryTexture
source · pub unsafe extern "C" fn SDL_QueryTexture(
texture: *mut SDL_Texture,
format: *mut Uint32,
access: *mut c_int,
w: *mut c_int,
h: *mut c_int,
) -> c_int
Expand description
Query the attributes of a texture.
\param texture the texture to query \param format a pointer filled in with the raw format of the texture; the actual format may differ, but pixel transfers will use this format (one of the SDL_PixelFormatEnum values). This argument can be NULL if you don’t need this information. \param access a pointer filled in with the actual access to the texture (one of the SDL_TextureAccess values). This argument can be NULL if you don’t need this information. \param w a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don’t need this information. \param h a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don’t need this information. \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_CreateTexture