Function sdl2_sys::SDL_SetTextureBlendMode
source ยท pub unsafe extern "C" fn SDL_SetTextureBlendMode(
texture: *mut SDL_Texture,
blendMode: SDL_BlendMode,
) -> c_int
Expand description
Set the blend mode for a texture, used by SDL_RenderCopy().
If the blend mode is not supported, the closest supported mode is chosen and this function returns -1.
\param texture the texture to update \param blendMode the SDL_BlendMode to use for texture blending \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_GetTextureBlendMode \sa SDL_RenderCopy