Struct sdl2_sys::SDL_DisplayMode

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#[repr(C)]
pub struct SDL_DisplayMode { pub format: Uint32, pub w: c_int, pub h: c_int, pub refresh_rate: c_int, pub driverdata: *mut c_void, }
Expand description

\brief The structure that defines a display mode

\sa SDL_GetNumDisplayModes() \sa SDL_GetDisplayMode() \sa SDL_GetDesktopDisplayMode() \sa SDL_GetCurrentDisplayMode() \sa SDL_GetClosestDisplayMode() \sa SDL_SetWindowDisplayMode() \sa SDL_GetWindowDisplayMode()

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§format: Uint32

< pixel format

§w: c_int

< width, in screen coordinates

§h: c_int

< height, in screen coordinates

§refresh_rate: c_int

< refresh rate (or zero for unspecified)

§driverdata: *mut c_void

< driver-specific data, initialize to 0

Trait Implementations§

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impl Clone for SDL_DisplayMode

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fn clone(&self) -> SDL_DisplayMode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SDL_DisplayMode

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.