Struct sdl2_sys::SDL_KeyboardEvent
source · #[repr(C)]pub struct SDL_KeyboardEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub windowID: Uint32,
pub state: Uint8,
pub repeat: Uint8,
pub padding2: Uint8,
pub padding3: Uint8,
pub keysym: SDL_Keysym,
}
Expand description
\brief Keyboard button event structure (event.key.*)
Fields§
§type_: Uint32
< ::SDL_KEYDOWN or ::SDL_KEYUP
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
windowID: Uint32
< The window with keyboard focus, if any
state: Uint8
< ::SDL_PRESSED or ::SDL_RELEASED
repeat: Uint8
< Non-zero if this is a key repeat
padding2: Uint8
§padding3: Uint8
§keysym: SDL_Keysym
< The key that was pressed or released
Trait Implementations§
source§impl Clone for SDL_KeyboardEvent
impl Clone for SDL_KeyboardEvent
source§fn clone(&self) -> SDL_KeyboardEvent
fn clone(&self) -> SDL_KeyboardEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for SDL_KeyboardEvent
Auto Trait Implementations§
impl Freeze for SDL_KeyboardEvent
impl RefUnwindSafe for SDL_KeyboardEvent
impl Send for SDL_KeyboardEvent
impl Sync for SDL_KeyboardEvent
impl Unpin for SDL_KeyboardEvent
impl UnwindSafe for SDL_KeyboardEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more