Struct sdl2_sys::SDL_PixelFormat
source · #[repr(C)]pub struct SDL_PixelFormat {Show 19 fields
pub format: Uint32,
pub palette: *mut SDL_Palette,
pub BitsPerPixel: Uint8,
pub BytesPerPixel: Uint8,
pub padding: [Uint8; 2],
pub Rmask: Uint32,
pub Gmask: Uint32,
pub Bmask: Uint32,
pub Amask: Uint32,
pub Rloss: Uint8,
pub Gloss: Uint8,
pub Bloss: Uint8,
pub Aloss: Uint8,
pub Rshift: Uint8,
pub Gshift: Uint8,
pub Bshift: Uint8,
pub Ashift: Uint8,
pub refcount: c_int,
pub next: *mut SDL_PixelFormat,
}
Expand description
\note Everything in the pixel format structure is read-only.
Fields§
§format: Uint32
§palette: *mut SDL_Palette
§BitsPerPixel: Uint8
§BytesPerPixel: Uint8
§padding: [Uint8; 2]
§Rmask: Uint32
§Gmask: Uint32
§Bmask: Uint32
§Amask: Uint32
§Rloss: Uint8
§Gloss: Uint8
§Bloss: Uint8
§Aloss: Uint8
§Rshift: Uint8
§Gshift: Uint8
§Bshift: Uint8
§Ashift: Uint8
§refcount: c_int
§next: *mut SDL_PixelFormat
Trait Implementations§
source§impl Clone for SDL_PixelFormat
impl Clone for SDL_PixelFormat
source§fn clone(&self) -> SDL_PixelFormat
fn clone(&self) -> SDL_PixelFormat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for SDL_PixelFormat
Auto Trait Implementations§
impl Freeze for SDL_PixelFormat
impl RefUnwindSafe for SDL_PixelFormat
impl !Send for SDL_PixelFormat
impl !Sync for SDL_PixelFormat
impl Unpin for SDL_PixelFormat
impl UnwindSafe for SDL_PixelFormat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more