Struct sdl2_sys::SDL_TouchFingerEvent
source · #[repr(C)]pub struct SDL_TouchFingerEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub touchId: SDL_TouchID,
pub fingerId: SDL_FingerID,
pub x: f32,
pub y: f32,
pub dx: f32,
pub dy: f32,
pub pressure: f32,
pub windowID: Uint32,
}
Expand description
\brief Touch finger event structure (event.tfinger.*)
Fields§
§type_: Uint32
< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
touchId: SDL_TouchID
< The touch device id
fingerId: SDL_FingerID
§x: f32
< Normalized in the range 0…1
y: f32
< Normalized in the range 0…1
dx: f32
< Normalized in the range -1…1
dy: f32
< Normalized in the range -1…1
pressure: f32
< Normalized in the range 0…1
windowID: Uint32
< The window underneath the finger, if any
Trait Implementations§
source§impl Clone for SDL_TouchFingerEvent
impl Clone for SDL_TouchFingerEvent
source§fn clone(&self) -> SDL_TouchFingerEvent
fn clone(&self) -> SDL_TouchFingerEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for SDL_TouchFingerEvent
Auto Trait Implementations§
impl Freeze for SDL_TouchFingerEvent
impl RefUnwindSafe for SDL_TouchFingerEvent
impl Send for SDL_TouchFingerEvent
impl Sync for SDL_TouchFingerEvent
impl Unpin for SDL_TouchFingerEvent
impl UnwindSafe for SDL_TouchFingerEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more