#[repr(u32)]pub enum SDL_GLcontextReleaseFlag {
SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE = 0,
SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 1,
}
Variants§
Trait Implementations§
Source§impl Clone for SDL_GLcontextReleaseFlag
impl Clone for SDL_GLcontextReleaseFlag
Source§fn clone(&self) -> SDL_GLcontextReleaseFlag
fn clone(&self) -> SDL_GLcontextReleaseFlag
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Hash for SDL_GLcontextReleaseFlag
impl Hash for SDL_GLcontextReleaseFlag
Source§impl PartialEq for SDL_GLcontextReleaseFlag
impl PartialEq for SDL_GLcontextReleaseFlag
impl Copy for SDL_GLcontextReleaseFlag
impl Eq for SDL_GLcontextReleaseFlag
impl StructuralPartialEq for SDL_GLcontextReleaseFlag
Auto Trait Implementations§
impl Freeze for SDL_GLcontextReleaseFlag
impl RefUnwindSafe for SDL_GLcontextReleaseFlag
impl Send for SDL_GLcontextReleaseFlag
impl Sync for SDL_GLcontextReleaseFlag
impl Unpin for SDL_GLcontextReleaseFlag
impl UnwindSafe for SDL_GLcontextReleaseFlag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more