Struct serde_wasm_bindgen::Serializer
source · pub struct Serializer { /* private fields */ }
Expand description
A serde::Serializer
that converts supported Rust values into a JsValue
.
Implementations§
source§impl Serializer
impl Serializer
sourcepub const fn new() -> Self
pub const fn new() -> Self
Creates a new default Serializer
.
sourcepub const fn json_compatible() -> Self
pub const fn json_compatible() -> Self
Creates a JSON compatible serializer. This uses null instead of undefined, and
uses plain objects instead of ES maps. So you will get the same result of
JsValue::from_serde
, and you can stringify results to JSON and store
it without data loss.
sourcepub const fn serialize_missing_as_null(self, value: bool) -> Self
pub const fn serialize_missing_as_null(self, value: bool) -> Self
Set to true
to serialize ()
, unit structs and Option::None
to null
instead of undefined
in JS. false
by default.
sourcepub const fn serialize_maps_as_objects(self, value: bool) -> Self
pub const fn serialize_maps_as_objects(self, value: bool) -> Self
Set to true
to serialize maps into plain JavaScript objects instead of
ES2015 Map
s. false
by default.
sourcepub const fn serialize_large_number_types_as_bigints(self, value: bool) -> Self
pub const fn serialize_large_number_types_as_bigints(self, value: bool) -> Self
Set to true
to serialize 64-bit numbers to JavaScript BigInt
instead of
plain numbers. false
by default.
sourcepub const fn serialize_bytes_as_arrays(self, value: bool) -> Self
pub const fn serialize_bytes_as_arrays(self, value: bool) -> Self
Set to true
to serialize bytes into plain JavaScript arrays instead of
ES2015 Uint8Array
s. false
by default.
Trait Implementations§
source§impl Default for Serializer
impl Default for Serializer
source§fn default() -> Serializer
fn default() -> Serializer
source§impl<'s> Serializer for &'s Serializer
impl<'s> Serializer for &'s Serializer
source§fn serialize_i64(self, v: i64) -> Result<JsValue, Error>
fn serialize_i64(self, v: i64) -> Result<JsValue, Error>
Serializes i64
into a BigInt
or a JS number.
If serialize_large_number_types_as_bigints
is set to false
,
i64
is serialized as a JS number. But in this mode only numbers
within the safe integer range are supported.
source§fn serialize_u64(self, v: u64) -> Result<JsValue, Error>
fn serialize_u64(self, v: u64) -> Result<JsValue, Error>
Serializes u64
into a BigInt
or a JS number.
If serialize_large_number_types_as_bigints
is set to false
,
u64
is serialized as a JS number. But in this mode only numbers
within the safe integer range are supported.
source§fn serialize_bytes(self, v: &[u8]) -> Result<JsValue, Error>
fn serialize_bytes(self, v: &[u8]) -> Result<JsValue, Error>
Serializes bytes
into a JS Uint8Array
or a plain JS array.
If serialize_bytes_as_arrays
is set to true
, bytes are serialized as plain JS arrays.
source§fn serialize_none(self) -> Result<JsValue, Error>
fn serialize_none(self) -> Result<JsValue, Error>
Serializes None
into undefined
or null
.
If serialize_missing_as_null
is set to true
, None
is serialized as null
.
source§fn serialize_some<T: ?Sized + Serialize>(
self,
value: &T
) -> Result<JsValue, Error>
fn serialize_some<T: ?Sized + Serialize>( self, value: &T ) -> Result<JsValue, Error>
Serializes Some(T)
as T
.
source§fn serialize_unit(self) -> Result<JsValue, Error>
fn serialize_unit(self) -> Result<JsValue, Error>
Serializes ()
into undefined
or null
.
If serialize_missing_as_null
is set to true
, ()
is serialized as null
.
source§fn serialize_unit_struct(self, _name: &'static str) -> Result<JsValue, Error>
fn serialize_unit_struct(self, _name: &'static str) -> Result<JsValue, Error>
Serializes unit structs into undefined
or null
.
source§fn serialize_unit_variant(
self,
_name: &'static str,
_variant_index: u32,
variant: &'static str
) -> Result<JsValue, Error>
fn serialize_unit_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str ) -> Result<JsValue, Error>
For compatibility with serde-json, serializes unit variants as “Variant” strings.
source§fn serialize_newtype_struct<T: ?Sized + Serialize>(
self,
name: &'static str,
value: &T
) -> Result<JsValue, Error>
fn serialize_newtype_struct<T: ?Sized + Serialize>( self, name: &'static str, value: &T ) -> Result<JsValue, Error>
Serializes newtype structs as their inner values.
source§fn serialize_newtype_variant<T: ?Sized + Serialize>(
self,
_name: &'static str,
_variant_index: u32,
variant: &'static str,
value: &T
) -> Result<JsValue, Error>
fn serialize_newtype_variant<T: ?Sized + Serialize>( self, _name: &'static str, _variant_index: u32, variant: &'static str, value: &T ) -> Result<JsValue, Error>
Serializes newtype variants as their inner values.
source§fn serialize_seq(self, _len: Option<usize>) -> Result<Self::SerializeSeq, Error>
fn serialize_seq(self, _len: Option<usize>) -> Result<Self::SerializeSeq, Error>
Serializes any Rust iterable as a JS Array.
source§fn serialize_tuple(self, len: usize) -> Result<Self::SerializeTuple, Error>
fn serialize_tuple(self, len: usize) -> Result<Self::SerializeTuple, Error>
Serializes Rust tuples as JS arrays.
source§fn serialize_tuple_struct(
self,
_name: &'static str,
len: usize
) -> Result<Self::SerializeTupleStruct, Error>
fn serialize_tuple_struct( self, _name: &'static str, len: usize ) -> Result<Self::SerializeTupleStruct, Error>
Serializes Rust tuple structs as JS arrays.
source§fn serialize_tuple_variant(
self,
_name: &'static str,
_variant_index: u32,
variant: &'static str,
len: usize
) -> Result<Self::SerializeTupleVariant, Error>
fn serialize_tuple_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str, len: usize ) -> Result<Self::SerializeTupleVariant, Error>
Serializes Rust tuple variants as {"Variant": [ ...tuple... ]}
.
source§fn serialize_map(self, _len: Option<usize>) -> Result<Self::SerializeMap, Error>
fn serialize_map(self, _len: Option<usize>) -> Result<Self::SerializeMap, Error>
Serializes Rust maps into JS Map
or plain JS objects.
See [MapSerializer
] for more details.
source§fn serialize_struct(
self,
_name: &'static str,
_len: usize
) -> Result<Self::SerializeStruct, Error>
fn serialize_struct( self, _name: &'static str, _len: usize ) -> Result<Self::SerializeStruct, Error>
Serializes Rust typed structs into plain JS objects.
source§fn serialize_struct_variant(
self,
_name: &'static str,
_variant_index: u32,
variant: &'static str,
len: usize
) -> Result<Self::SerializeStructVariant, Error>
fn serialize_struct_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str, len: usize ) -> Result<Self::SerializeStructVariant, Error>
Serializes Rust struct-like variants into {"Variant": { ...fields... }}
.
§type Ok = JsValue
type Ok = JsValue
Serializer
during successful
serialization. Most serializers that produce text or binary output
should set Ok = ()
and serialize into an io::Write
or buffer
contained within the Serializer
instance. Serializers that build
in-memory data structures may be simplified by using Ok
to propagate
the data structure around.§type SerializeSeq = ArraySerializer<'s>
type SerializeSeq = ArraySerializer<'s>
serialize_seq
for serializing the content of the
sequence.§type SerializeTuple = ArraySerializer<'s>
type SerializeTuple = ArraySerializer<'s>
serialize_tuple
for serializing the content of
the tuple.§type SerializeTupleStruct = ArraySerializer<'s>
type SerializeTupleStruct = ArraySerializer<'s>
serialize_tuple_struct
for serializing the
content of the tuple struct.§type SerializeTupleVariant = VariantSerializer<ArraySerializer<'s>>
type SerializeTupleVariant = VariantSerializer<ArraySerializer<'s>>
serialize_tuple_variant
for serializing the
content of the tuple variant.§type SerializeMap = MapSerializer<'s>
type SerializeMap = MapSerializer<'s>
serialize_map
for serializing the content of the
map.§type SerializeStruct = ObjectSerializer<'s>
type SerializeStruct = ObjectSerializer<'s>
serialize_struct
for serializing the content of
the struct.§type SerializeStructVariant = VariantSerializer<ObjectSerializer<'s>>
type SerializeStructVariant = VariantSerializer<ObjectSerializer<'s>>
serialize_struct_variant
for serializing the
content of the struct variant.source§fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>
fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>
source§fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
source§fn collect_str<T>(self, value: &T) -> Result<Self::Ok, Self::Error>
fn collect_str<T>(self, value: &T) -> Result<Self::Ok, Self::Error>
Display
. Read moresource§fn is_human_readable(&self) -> bool
fn is_human_readable(&self) -> bool
Serialize
implementations should serialize in
human-readable form. Read more