Struct shred::AsyncDispatcher [] [src]

pub struct AsyncDispatcher<'a, R> { /* fields omitted */ }

Like, Dispatcher but works asynchronously.

Methods

impl<'a, R> AsyncDispatcher<'a, R> where
    R: Borrow<Resources> + Send + Sync + 'static, 
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Dispatches the systems asynchronously. Does not execute thread local systems.

If you want to wait for the systems to finish, call wait().

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Waits for all the asynchronously dispatched systems to finish and executes thread local systems (if there are any).

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Waits for all the asynchronously dispatched systems to finish without executing thread local systems.

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Checks if any of the asynchronously dispatched systems are running.

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Dispatch only thread local systems sequentially.

If wait_without_tl() or wait() wasn't called before, this method will wait.

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Returns the resources.

If wait_without_tl() or wait() wasn't called before, this method will do that.