[][src]Struct skia_safe::utils::Camera3D

#[repr(C)]
pub struct Camera3D {
    pub location: Point3D,
    pub axis: Point3D,
    pub zenith: Point3D,
    pub observer: Point3D,
    // some fields omitted
}

Fields

location: Point3Daxis: Point3Dzenith: Point3Dobserver: Point3D

Methods

impl Camera3D[src]

pub fn reset(&mut self) -> &mut Self[src]

pub fn update(&mut self) -> &mut Self[src]

pub fn patch_to_matrix(&self, quilt: &Patch3D) -> Matrix[src]

Trait Implementations

impl Default for Camera3D[src]

impl Clone for Camera3D[src]

impl PartialEq<Camera3D> for Camera3D[src]

impl Debug for Camera3D[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]