pub struct Identifier<A>(_, _)
where
    A: Aleo
;
Expand description

An identifier is an immutable UTF-8 string, represented as a constant field element in the circuit.

Requirements

The identifier must not be an empty string. The identifier must not start with a number. The identifier must be alphanumeric, and may include underscores. The identifier must not consist solely of underscores. The identifier must fit within the data capacity of a base field element.

Implementations§

Returns the number of bits of this identifier.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Prints the identifier as a string.

Ejects the mode of the identifier.

Ejects the identifier as a string.

Ejects the mode and primitive value of the circuit type. Read more
Returns true if the circuit is a constant. Read more
Returns true if the circuit is a public. Read more
Returns true if the circuit is a private. Read more

Returns true if self and other are equal.

Returns true if self and other are not equal.

Note: Identifier is always Mode::Constant.

Note: Identifier is always Mode::Constant.

Initializes a new identifier from a list of little-endian bits.

Initializes a new identifier from a list of big-endian bits.

Initializes a new identifier from a field element.

Parses a UTF-8 string into an identifier.

The associated error which can be returned from parsing.

Implements the Hash trait for the identifier.

Feeds a slice of this type into the given Hasher. Read more

Initializes a new identifier from a string.

Initializes a constant of the given primitive value. Read more

Parses a UTF-8 string into an identifier.

Implements the Eq trait for the identifier.

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Returns the little-endian bits of the identifier.

Returns the big-endian bits of the identifier.

Returns the little-endian bits of the identifier.

Returns the big-endian bits of the identifier.

Returns the identifier as a base field element.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Compare self to key and return true if they are equal.
Checks if this value is equivalent to the given key. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
Should always be Self
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.