pub struct Thread(/* private fields */);
Expand description
A handle to a thread.
Threads are represented via the Thread
type, which you can get in one of
two ways:
- By spawning a new thread, e.g., using the
thread::spawn
function, and callingthread
on theJoinHandle
. - By requesting the current thread, using the
thread::current
function.
The thread::current
function is available even for threads not spawned
by the APIs of this module.
There is usually no need to create a Thread
struct yourself, one
should instead use a function like spawn
to create new threads, see the
docs of Builder
and spawn
for more details.
Implementations§
Source§impl Thread
impl Thread
1.0.0 · Sourcepub fn unpark(&self)
pub fn unpark(&self)
Atomically makes the handle’s token available if it is not already.
Every thread is equipped with some basic low-level blocking support, via
the park
function and the unpark()
method. These can be
used as a more CPU-efficient implementation of a spinlock.
See the park documentation for more details.
§Examples
use std::thread;
use std::time::Duration;
let parked_thread = thread::Builder::new()
.spawn(|| {
println!("Parking thread");
thread::park();
println!("Thread unparked");
})
.unwrap();
// Let some time pass for the thread to be spawned.
thread::sleep(Duration::from_millis(10));
println!("Unpark the thread");
parked_thread.thread().unpark();
parked_thread.join().unwrap();
1.19.0 · Sourcepub fn id(&self) -> ThreadId
pub fn id(&self) -> ThreadId
Gets the thread’s unique identifier.
§Examples
use std::thread;
let other_thread = thread::spawn(|| {
thread::current().id()
});
let other_thread_id = other_thread.join().unwrap();
assert!(thread::current().id() != other_thread_id);
1.0.0 · Sourcepub fn name(&self) -> Option<&str>
pub fn name(&self) -> Option<&str>
Gets the thread’s name.
For more information about named threads, see this module-level documentation.
§Examples
Threads by default have no name specified:
use std::thread;
let builder = thread::Builder::new();
let handler = builder.spawn(|| {
assert!(thread::current().name().is_none());
}).unwrap();
handler.join().unwrap();
Thread with a specified name:
use std::thread;
let builder = thread::Builder::new()
.name("foo".into());
let handler = builder.spawn(|| {
assert_eq!(thread::current().name(), Some("foo"))
}).unwrap();
handler.join().unwrap();
Sourcepub fn into_raw(self) -> *const ()
🔬This is a nightly-only experimental API. (thread_raw
)
pub fn into_raw(self) -> *const ()
thread_raw
)Consumes the Thread
, returning a raw pointer.
To avoid a memory leak the pointer must be converted
back into a Thread
using Thread::from_raw
.
§Examples
#![feature(thread_raw)]
use std::thread::{self, Thread};
let thread = thread::current();
let id = thread.id();
let ptr = Thread::into_raw(thread);
unsafe {
assert_eq!(Thread::from_raw(ptr).id(), id);
}
Sourcepub unsafe fn from_raw(ptr: *const ()) -> Thread
🔬This is a nightly-only experimental API. (thread_raw
)
pub unsafe fn from_raw(ptr: *const ()) -> Thread
thread_raw
)Constructs a Thread
from a raw pointer.
The raw pointer must have been previously returned
by a call to Thread::into_raw
.
§Safety
This function is unsafe because improper use may lead
to memory unsafety, even if the returned Thread
is never
accessed.
Creating a Thread
from a pointer other than one returned
from Thread::into_raw
is undefined behavior.
Calling this function twice on the same raw pointer can lead
to a double-free if both Thread
instances are dropped.