Trait sp_std::ops::AddAssign

1.8.0 · source ·
pub trait AddAssign<Rhs = Self> {
    // Required method
    fn add_assign(&mut self, rhs: Rhs);
}
Expand description

The addition assignment operator +=.

Examples

This example creates a Point struct that implements the AddAssign trait, and then demonstrates add-assigning to a mutable Point.

use std::ops::AddAssign;

#[derive(Debug, Copy, Clone, PartialEq)]
struct Point {
    x: i32,
    y: i32,
}

impl AddAssign for Point {
    fn add_assign(&mut self, other: Self) {
        *self = Self {
            x: self.x + other.x,
            y: self.y + other.y,
        };
    }
}

let mut point = Point { x: 1, y: 0 };
point += Point { x: 2, y: 3 };
assert_eq!(point, Point { x: 3, y: 3 });

Required Methods§

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fn add_assign(&mut self, rhs: Rhs)

Performs the += operation.

Example
let mut x: u32 = 12;
x += 1;
assert_eq!(x, 13);

Implementors§

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impl AddAssign for f32

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impl AddAssign for f64

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impl AddAssign for i8

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impl AddAssign for i16

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impl AddAssign for i32

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impl AddAssign for i64

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impl AddAssign for i128

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impl AddAssign for isize

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impl AddAssign for u8

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impl AddAssign for u16

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impl AddAssign for u32

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impl AddAssign for u64

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impl AddAssign for u128

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impl AddAssign for usize

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impl AddAssign for Saturating<i8>

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impl AddAssign for Saturating<i16>

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impl AddAssign for Saturating<i32>

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impl AddAssign for Saturating<i64>

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impl AddAssign for Saturating<i128>

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impl AddAssign for Saturating<isize>

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impl AddAssign for Saturating<u8>

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impl AddAssign for Saturating<u16>

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impl AddAssign for Saturating<u32>

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impl AddAssign for Saturating<u64>

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impl AddAssign for Saturating<u128>

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impl AddAssign for Saturating<usize>

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impl AddAssign for Wrapping<i8>

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impl AddAssign for Wrapping<i16>

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impl AddAssign for Wrapping<i32>

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impl AddAssign for Wrapping<i64>

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impl AddAssign for Wrapping<i128>

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impl AddAssign for Wrapping<isize>

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impl AddAssign for Wrapping<u8>

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impl AddAssign for Wrapping<u16>

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impl AddAssign for Wrapping<u32>

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impl AddAssign for Wrapping<u64>

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impl AddAssign for Wrapping<u128>

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impl AddAssign for Wrapping<usize>

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impl AddAssign for Duration

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impl AddAssign<&f32> for f32

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impl AddAssign<&f64> for f64

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impl AddAssign<&i8> for i8

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impl AddAssign<&i8> for Saturating<i8>

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impl AddAssign<&i8> for Wrapping<i8>

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impl AddAssign<&i16> for i16

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impl AddAssign<&i16> for Saturating<i16>

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impl AddAssign<&i16> for Wrapping<i16>

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impl AddAssign<&i32> for i32

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impl AddAssign<&i32> for Saturating<i32>

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impl AddAssign<&i32> for Wrapping<i32>

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impl AddAssign<&i64> for i64

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impl AddAssign<&i64> for Saturating<i64>

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impl AddAssign<&i64> for Wrapping<i64>

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impl AddAssign<&i128> for i128

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impl AddAssign<&i128> for Saturating<i128>

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impl AddAssign<&i128> for Wrapping<i128>

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impl AddAssign<&isize> for isize

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impl AddAssign<&isize> for Saturating<isize>

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impl AddAssign<&isize> for Wrapping<isize>

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impl AddAssign<&str> for String

Implements the += operator for appending to a String.

This has the same behavior as the push_str method.

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impl AddAssign<&u8> for u8

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impl AddAssign<&u8> for Saturating<u8>

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impl AddAssign<&u8> for Wrapping<u8>

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impl AddAssign<&u16> for u16

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impl AddAssign<&u16> for Saturating<u16>

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impl AddAssign<&u16> for Wrapping<u16>

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impl AddAssign<&u32> for u32

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impl AddAssign<&u32> for Saturating<u32>

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impl AddAssign<&u32> for Wrapping<u32>

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impl AddAssign<&u64> for u64

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impl AddAssign<&u64> for Saturating<u64>

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impl AddAssign<&u64> for Wrapping<u64>

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impl AddAssign<&u128> for u128

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impl AddAssign<&u128> for Saturating<u128>

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impl AddAssign<&u128> for Wrapping<u128>

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impl AddAssign<&usize> for usize

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impl AddAssign<&usize> for Saturating<usize>

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impl AddAssign<&usize> for Wrapping<usize>

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impl AddAssign<&Saturating<i8>> for Saturating<i8>

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impl AddAssign<&Saturating<i16>> for Saturating<i16>

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impl AddAssign<&Saturating<i32>> for Saturating<i32>

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impl AddAssign<&Saturating<i64>> for Saturating<i64>

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impl AddAssign<&Saturating<i128>> for Saturating<i128>

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impl AddAssign<&Saturating<isize>> for Saturating<isize>

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impl AddAssign<&Saturating<u8>> for Saturating<u8>

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impl AddAssign<&Saturating<u16>> for Saturating<u16>

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impl AddAssign<&Saturating<u32>> for Saturating<u32>

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impl AddAssign<&Saturating<u64>> for Saturating<u64>

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impl AddAssign<&Saturating<u128>> for Saturating<u128>

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impl AddAssign<&Saturating<usize>> for Saturating<usize>

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impl AddAssign<&Wrapping<i8>> for Wrapping<i8>

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impl AddAssign<&Wrapping<i16>> for Wrapping<i16>

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impl AddAssign<&Wrapping<i32>> for Wrapping<i32>

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impl AddAssign<&Wrapping<i64>> for Wrapping<i64>

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impl AddAssign<&Wrapping<i128>> for Wrapping<i128>

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impl AddAssign<&Wrapping<isize>> for Wrapping<isize>

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impl AddAssign<&Wrapping<u8>> for Wrapping<u8>

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impl AddAssign<&Wrapping<u16>> for Wrapping<u16>

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impl AddAssign<&Wrapping<u32>> for Wrapping<u32>

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impl AddAssign<&Wrapping<u64>> for Wrapping<u64>

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impl AddAssign<&Wrapping<u128>> for Wrapping<u128>

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impl AddAssign<&Wrapping<usize>> for Wrapping<usize>

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impl AddAssign<i8> for Saturating<i8>

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impl AddAssign<i8> for Wrapping<i8>

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impl AddAssign<i16> for Saturating<i16>

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impl AddAssign<i16> for Wrapping<i16>

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impl AddAssign<i32> for Saturating<i32>

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impl AddAssign<i32> for Wrapping<i32>

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impl AddAssign<i64> for Saturating<i64>

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impl AddAssign<i64> for Wrapping<i64>

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impl AddAssign<i128> for Saturating<i128>

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impl AddAssign<i128> for Wrapping<i128>

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impl AddAssign<isize> for Saturating<isize>

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impl AddAssign<isize> for Wrapping<isize>

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impl AddAssign<u8> for Saturating<u8>

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impl AddAssign<u8> for Wrapping<u8>

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impl AddAssign<u16> for Saturating<u16>

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impl AddAssign<u16> for Wrapping<u16>

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impl AddAssign<u32> for Saturating<u32>

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impl AddAssign<u32> for Wrapping<u32>

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impl AddAssign<u64> for Saturating<u64>

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impl AddAssign<u64> for Wrapping<u64>

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impl AddAssign<u128> for Saturating<u128>

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impl AddAssign<u128> for Wrapping<u128>

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impl AddAssign<usize> for Saturating<usize>

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impl AddAssign<usize> for Wrapping<usize>

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impl AddAssign<Duration> for Instant

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impl AddAssign<Duration> for SystemTime

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impl<'a> AddAssign for Cow<'a, str>

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impl<'a> AddAssign<&'a str> for Cow<'a, str>

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impl<T, U, const LANES: usize> AddAssign<U> for Simd<T, LANES>where Simd<T, LANES>: Add<U, Output = Simd<T, LANES>>, T: SimdElement, LaneCount<LANES>: SupportedLaneCount,