pub struct LayoutTreeNode {
pub dom_node_index: i64,
pub bounding_box: Rect,
pub layout_text: Option<String>,
pub inline_text_nodes: Option<Vec<InlineTextBox>>,
pub style_index: Option<i64>,
pub paint_order: Option<i64>,
pub is_stacking_context: Option<bool>,
}
Expand description
Details of an element in the DOM tree with a LayoutObject. LayoutTreeNode
Fields§
§dom_node_index: i64
The index of the related DOM node in the domNodes
array returned by getSnapshot
.
bounding_box: Rect
The bounding box in document coordinates. Note that scroll offset of the document is ignored.
layout_text: Option<String>
Contents of the LayoutText, if any.
inline_text_nodes: Option<Vec<InlineTextBox>>
The post-layout inline text nodes, if any.
style_index: Option<i64>
Index into the computedStyles
array returned by getSnapshot
.
paint_order: Option<i64>
Global paint order index, which is determined by the stacking order of the nodes. Nodes that are painted together will have the same index. Only provided if includePaintOrder in getSnapshot was true.
is_stacking_context: Option<bool>
Set to true to indicate the element begins a new stacking context.
Implementations§
Source§impl LayoutTreeNode
impl LayoutTreeNode
pub fn builder() -> LayoutTreeNodeBuilder
Source§impl LayoutTreeNode
impl LayoutTreeNode
pub const IDENTIFIER: &'static str = "DOMSnapshot.LayoutTreeNode"
Trait Implementations§
Source§impl Clone for LayoutTreeNode
impl Clone for LayoutTreeNode
Source§fn clone(&self) -> LayoutTreeNode
fn clone(&self) -> LayoutTreeNode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LayoutTreeNode
impl Debug for LayoutTreeNode
Source§impl<'de> Deserialize<'de> for LayoutTreeNode
impl<'de> Deserialize<'de> for LayoutTreeNode
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<LayoutTreeNode, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<LayoutTreeNode, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for LayoutTreeNode
impl PartialEq for LayoutTreeNode
Source§impl Serialize for LayoutTreeNode
impl Serialize for LayoutTreeNode
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for LayoutTreeNode
Auto Trait Implementations§
impl Freeze for LayoutTreeNode
impl RefUnwindSafe for LayoutTreeNode
impl Send for LayoutTreeNode
impl Sync for LayoutTreeNode
impl Unpin for LayoutTreeNode
impl UnwindSafe for LayoutTreeNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more