pub struct ReleaseAnimationsParams {
pub animations: Vec<String>,
}
Expand description
Releases a set of animations to no longer be manipulated. releaseAnimations
Fields§
§animations: Vec<String>
List of animation ids to seek.
Implementations§
Source§impl ReleaseAnimationsParams
impl ReleaseAnimationsParams
pub fn new(animations: Vec<String>) -> ReleaseAnimationsParams
Source§impl ReleaseAnimationsParams
impl ReleaseAnimationsParams
pub const IDENTIFIER: &'static str = "Animation.releaseAnimations"
Trait Implementations§
Source§impl Clone for ReleaseAnimationsParams
impl Clone for ReleaseAnimationsParams
Source§fn clone(&self) -> ReleaseAnimationsParams
fn clone(&self) -> ReleaseAnimationsParams
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Command for ReleaseAnimationsParams
impl Command for ReleaseAnimationsParams
Source§impl Debug for ReleaseAnimationsParams
impl Debug for ReleaseAnimationsParams
Source§impl<'de> Deserialize<'de> for ReleaseAnimationsParams
impl<'de> Deserialize<'de> for ReleaseAnimationsParams
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ReleaseAnimationsParams, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ReleaseAnimationsParams, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Method for ReleaseAnimationsParams
impl Method for ReleaseAnimationsParams
Source§fn identifier(&self) -> Cow<'static, str>
fn identifier(&self) -> Cow<'static, str>
The whole string identifier for this method like:
DOM.removeNode
Source§fn domain_name(&self) -> Cow<'static, str>
fn domain_name(&self) -> Cow<'static, str>
The name of the domain this method belongs to:
DOM
Source§fn method_name(&self) -> Cow<'static, str>
fn method_name(&self) -> Cow<'static, str>
The standalone identifier of the method inside the domain:
removeNode
Source§impl MethodType for ReleaseAnimationsParams
impl MethodType for ReleaseAnimationsParams
Source§impl PartialEq for ReleaseAnimationsParams
impl PartialEq for ReleaseAnimationsParams
Source§impl Serialize for ReleaseAnimationsParams
impl Serialize for ReleaseAnimationsParams
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for ReleaseAnimationsParams
Auto Trait Implementations§
impl Freeze for ReleaseAnimationsParams
impl RefUnwindSafe for ReleaseAnimationsParams
impl Send for ReleaseAnimationsParams
impl Sync for ReleaseAnimationsParams
impl Unpin for ReleaseAnimationsParams
impl UnwindSafe for ReleaseAnimationsParams
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more