pub struct PlayerErrorSourceLocation {
pub file: String,
pub line: i64,
}
Expand description
Represents logged source line numbers reported in an error. NOTE: file and line are from chromium c++ implementation code, not js. PlayerErrorSourceLocation
Fields§
§file: String
§line: i64
Implementations§
Source§impl PlayerErrorSourceLocation
impl PlayerErrorSourceLocation
pub const IDENTIFIER: &'static str = "Media.PlayerErrorSourceLocation"
Trait Implementations§
Source§impl Clone for PlayerErrorSourceLocation
impl Clone for PlayerErrorSourceLocation
Source§fn clone(&self) -> PlayerErrorSourceLocation
fn clone(&self) -> PlayerErrorSourceLocation
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerErrorSourceLocation
impl Debug for PlayerErrorSourceLocation
Source§impl<'de> Deserialize<'de> for PlayerErrorSourceLocation
impl<'de> Deserialize<'de> for PlayerErrorSourceLocation
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<PlayerErrorSourceLocation, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<PlayerErrorSourceLocation, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for PlayerErrorSourceLocation
impl Serialize for PlayerErrorSourceLocation
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for PlayerErrorSourceLocation
Auto Trait Implementations§
impl Freeze for PlayerErrorSourceLocation
impl RefUnwindSafe for PlayerErrorSourceLocation
impl Send for PlayerErrorSourceLocation
impl Sync for PlayerErrorSourceLocation
impl Unpin for PlayerErrorSourceLocation
impl UnwindSafe for PlayerErrorSourceLocation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more