spitfire_glow::graphics

Struct Camera

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pub struct Camera {
    pub screen_alignment: Vec2<f32>,
    pub screen_size: Vec2<f32>,
    pub scaling: CameraScaling,
    pub transform: Transform<f32, f32, f32>,
}

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§screen_alignment: Vec2<f32>§screen_size: Vec2<f32>§scaling: CameraScaling§transform: Transform<f32, f32, f32>

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impl Camera

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pub fn screen_projection_matrix(&self) -> Mat4<f32>

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pub fn screen_matrix(&self) -> Mat4<f32>

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pub fn world_size(&self) -> Vec2<f32>

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pub fn world_offset(&self) -> Vec2<f32>

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pub fn world_projection_matrix(&self) -> Mat4<f32>

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pub fn world_view_matrix(&self) -> Mat4<f32>

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pub fn world_matrix(&self) -> Mat4<f32>

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pub fn world_polygon(&self) -> [Vec2<f32>; 4]

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pub fn world_rectangle(&self) -> Rect<f32, f32>

Trait Implementations§

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impl Clone for Camera

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fn clone(&self) -> Camera

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Camera

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Camera

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fn default() -> Camera

Returns the “default value” for a type. Read more
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impl Copy for Camera

Auto Trait Implementations§

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impl Freeze for Camera

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impl RefUnwindSafe for Camera

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impl Send for Camera

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impl Sync for Camera

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impl Unpin for Camera

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impl UnwindSafe for Camera

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.