pub struct GuiInteractionsInputs {Show 18 fields
pub trigger: InputActionRef,
pub context: InputActionRef,
pub cancel: InputActionRef,
pub left: InputActionRef,
pub right: InputActionRef,
pub up: InputActionRef,
pub down: InputActionRef,
pub prev: InputActionRef,
pub next: InputActionRef,
pub text: InputCharactersRef,
pub text_start: InputActionRef,
pub text_end: InputActionRef,
pub text_delete_left: InputActionRef,
pub text_delete_right: InputActionRef,
pub pointer_position: ArrayInputCombinator<2>,
pub pointer_trigger: InputActionRef,
pub pointer_context: InputActionRef,
pub scroll: ArrayInputCombinator<2>,
}
Fields§
§trigger: InputActionRef
§context: InputActionRef
§cancel: InputActionRef
§left: InputActionRef
§right: InputActionRef
§up: InputActionRef
§down: InputActionRef
§prev: InputActionRef
§next: InputActionRef
§text: InputCharactersRef
§text_start: InputActionRef
§text_end: InputActionRef
§text_delete_left: InputActionRef
§text_delete_right: InputActionRef
§pointer_position: ArrayInputCombinator<2>
§pointer_trigger: InputActionRef
§pointer_context: InputActionRef
§scroll: ArrayInputCombinator<2>
Trait Implementations§
Source§impl Default for GuiInteractionsInputs
impl Default for GuiInteractionsInputs
Source§fn default() -> GuiInteractionsInputs
fn default() -> GuiInteractionsInputs
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GuiInteractionsInputs
impl !RefUnwindSafe for GuiInteractionsInputs
impl !Send for GuiInteractionsInputs
impl !Sync for GuiInteractionsInputs
impl Unpin for GuiInteractionsInputs
impl !UnwindSafe for GuiInteractionsInputs
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more