[−][src]Struct state::Container
A container for global type-based state.
A container stores at most one global instance of given type as well as n thread-local instances of a given type.
Global State
Global state is set via the set method and retrieved via the
get method. The type of the value being set must be
thread-safe and transferable across thread boundaries. In other words, it
must satisfy Sync + Send + 'static
.
Example
Set and later retrieve a value of type T:
static CONTAINER: state::Container = state::Container::new(); CONTAINER.set(T::new()); CONTAINER.get::<T>();
Freezing
By default, all get
, set
, get_local
, and set_local
calls result in
synchronization overhead for safety. However, if calling set
or
set_local
is no longer required, the overhead can be eliminated by
freezing the Container
. A frozen container can only be read and never
written to. Attempts to write to a frozen container will fail.
To freeze a Container
, call freeze()
. A frozen
container can never be thawed. To check if a container is frozen, call
is_frozen()
.
Thread-Local State
Thread-local state is set via the set_local method and
retrieved via the get_local method. The type of the
value being set must be transferable across thread boundaries but need not
be thread-safe. In other words, it must satisfy Send + 'static
but not
necessarily Sync
. Values retrieved from thread-local state are exactly
that: local to the current thread. As such, you cannot use thread-local
state to synchronize across multiple threads.
Thread-local state is initialized on an as-needed basis. The function used
to initialize the thread-local state is passed in as an argument to
set_local
. When the state is retrieved from a given thread for the first
time, the function is executed to generate the initial value. The function
is executed at most once per thread. The same function is used for
initialization across all threads.
Note: Rust reuses thread IDs across multiple threads. This means that is possible to set thread-local state in thread A, have that thread die, start a new thread B, and access the state set in A in B.
Example
Set and later retrieve a value of type T:
static CONTAINER: state::Container = state::Container::new(); CONTAINER.set_local(|| T::new()); CONTAINER.get_local::<T>();
Implementations
impl Container
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pub const fn new() -> Container
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Creates a new container with no stored values.
Example
Create a globally available state container:
static CONTAINER: state::Container = state::Container::new();
pub fn freeze(&mut self)
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Freezes the container. A frozen container disallows writes allowing for synchronization-free reads.
Example
use state::Container; // A new container starts unfrozen and can be written to. let mut container = Container::new(); assert_eq!(container.set(1usize), true); // While unfrozen, `get`s require synchronization. assert_eq!(container.get::<usize>(), &1); // After freezing, calls to `set` or `set_local `will fail. container.freeze(); assert_eq!(container.set(1u8), false); assert_eq!(container.set("hello"), false); // Calls to `get` or `get_local` are synchronization-free when frozen. assert_eq!(container.try_get::<u8>(), None); assert_eq!(container.get::<usize>(), &1);
pub fn is_frozen(&self) -> bool
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Returns true
if the container is frozen and false
otherwise.
Example
use state::Container; // A new container starts unfrozen and is frozen using `freeze`. let mut container = Container::new(); assert_eq!(container.is_frozen(), false); container.freeze(); assert_eq!(container.is_frozen(), true);
pub fn set<T: Send + Sync + 'static>(&self, state: T) -> bool
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Sets the global state for type T
if it has not been set before and
self
is not frozen.
If the state for T
has previously been set or self
is frozen, the
state is unchanged and false
is returned. Otherwise true
is
returned.
Example
Set the state for AtomicUsize
. The first set
is succesful while the
second fails.
static CONTAINER: state::Container = state::Container::new(); assert_eq!(CONTAINER.set(AtomicUsize::new(0)), true); assert_eq!(CONTAINER.set(AtomicUsize::new(1)), false);
pub fn try_get<T: Send + Sync + 'static>(&self) -> Option<&T>
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Attempts to retrieve the global state for type T
.
Returns Some
if the state has previously been set.
Otherwise returns None
.
Example
struct MyState(AtomicUsize); static CONTAINER: state::Container = state::Container::new(); // State for `T` is initially unset. assert!(CONTAINER.try_get::<MyState>().is_none()); CONTAINER.set(MyState(AtomicUsize::new(0))); let my_state = CONTAINER.try_get::<MyState>().expect("MyState"); assert_eq!(my_state.0.load(Ordering::Relaxed), 0);
pub fn get<T: Send + Sync + 'static>(&self) -> &T
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Retrieves the global state for type T
.
Panics
Panics if the state for type T
has not previously been
set. Use try_get for a non-panicking
version.
Example
struct MyState(AtomicUsize); static CONTAINER: state::Container = state::Container::new(); CONTAINER.set(MyState(AtomicUsize::new(0))); let my_state = CONTAINER.get::<MyState>(); assert_eq!(my_state.0.load(Ordering::Relaxed), 0);
pub fn set_local<T, F>(&self, state_init: F) -> bool where
T: Send + 'static,
F: Fn() -> T + 'static,
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T: Send + 'static,
F: Fn() -> T + 'static,
Sets the thread-local state for type T
if it has not been set before.
The state for type T
will be initialized via the state_init
function as
needed. If the state for T
has previously been set, the state is unchanged
and false
is returned. Returns true
if the thread-local state is
successfully set to be initialized with state_init
.
Example
struct MyState(Cell<usize>); static CONTAINER: state::Container = state::Container::new(); assert_eq!(CONTAINER.set_local(|| MyState(Cell::new(1))), true); assert_eq!(CONTAINER.set_local(|| MyState(Cell::new(2))), false);
pub fn try_get_local<T: Send + 'static>(&self) -> Option<&T>
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Attempts to retrieve the thread-local state for type T
.
Returns Some
if the state has previously been set via
set_local. Otherwise returns None
.
Example
struct MyState(Cell<usize>); static CONTAINER: state::Container = state::Container::new(); CONTAINER.set_local(|| MyState(Cell::new(10))); let my_state = CONTAINER.try_get_local::<MyState>().expect("MyState"); assert_eq!(my_state.0.get(), 10);
pub fn get_local<T: Send + 'static>(&self) -> &T
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Retrieves the thread-local state for type T
.
Panics
Panics if the thread-local state for type T
has not previously been set
via set_local. Use
try_get_local for a non-panicking version.
Example
struct MyState(Cell<usize>); static CONTAINER: state::Container = state::Container::new(); CONTAINER.set_local(|| MyState(Cell::new(10))); let my_state = CONTAINER.get_local::<MyState>(); assert_eq!(my_state.0.get(), 10);
Trait Implementations
Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,