Struct stm32_metapac::sai::regs::Slotr

#[repr(transparent)]
pub struct Slotr(pub u32);
Expand description

This register has no meaning in AC97 and SPDIF audio protocol

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§0: u32

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impl Slotr

pub const fn fboff(&self) -> u8

First bit offset These bits are set and cleared by software. The value set in this bitfield defines the position of the first data transfer bit in the slot. It represents an offset value. In transmission mode, the bits outside the data field are forced to 0. In reception mode, the extra received bits are discarded. These bits must be set when the audio block is disabled. They are ignored in AC97 or SPDIF mode.

pub fn set_fboff(&mut self, val: u8)

First bit offset These bits are set and cleared by software. The value set in this bitfield defines the position of the first data transfer bit in the slot. It represents an offset value. In transmission mode, the bits outside the data field are forced to 0. In reception mode, the extra received bits are discarded. These bits must be set when the audio block is disabled. They are ignored in AC97 or SPDIF mode.

pub const fn slotsz(&self) -> Slotsz

Slot size This bits is set and cleared by software. The slot size must be higher or equal to the data size. If this condition is not respected, the behavior of the SAI will be undetermined. Refer to Section: Output data line management on an inactive slot for information on how to drive SD line. These bits must be set when the audio block is disabled. They are ignored in AC97 or SPDIF mode.

pub fn set_slotsz(&mut self, val: Slotsz)

Slot size This bits is set and cleared by software. The slot size must be higher or equal to the data size. If this condition is not respected, the behavior of the SAI will be undetermined. Refer to Section: Output data line management on an inactive slot for information on how to drive SD line. These bits must be set when the audio block is disabled. They are ignored in AC97 or SPDIF mode.

pub const fn nbslot(&self) -> u8

Number of slots in an audio frame. These bits are set and cleared by software. The value set in this bitfield represents the number of slots + 1 in the audio frame (including the number of inactive slots). The maximum number of slots is 16. The number of slots should be even if FSDEF bit in the SAI_xFRCR register is set. The number of slots must be configured when the audio block is disabled. They are ignored in AC97 or SPDIF mode.

pub fn set_nbslot(&mut self, val: u8)

Number of slots in an audio frame. These bits are set and cleared by software. The value set in this bitfield represents the number of slots + 1 in the audio frame (including the number of inactive slots). The maximum number of slots is 16. The number of slots should be even if FSDEF bit in the SAI_xFRCR register is set. The number of slots must be configured when the audio block is disabled. They are ignored in AC97 or SPDIF mode.

pub const fn sloten(&self) -> Sloten

Slot enable. These bits are set and cleared by software. Each SLOTEN bit corresponds to a slot position from 0 to 15 (maximum 16 slots). The slot must be enabled when the audio block is disabled. They are ignored in AC97 or SPDIF mode.

pub fn set_sloten(&mut self, val: Sloten)

Slot enable. These bits are set and cleared by software. Each SLOTEN bit corresponds to a slot position from 0 to 15 (maximum 16 slots). The slot must be enabled when the audio block is disabled. They are ignored in AC97 or SPDIF mode.

Trait Implementations§

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impl Clone for Slotr

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fn clone(&self) -> Slotr

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for Slotr

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fn default() -> Slotr

Returns the “default value” for a type. Read more
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impl PartialEq for Slotr

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fn eq(&self, other: &Slotr) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Slotr

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impl Eq for Slotr

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impl StructuralEq for Slotr

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impl StructuralPartialEq for Slotr

Auto Trait Implementations§

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impl RefUnwindSafe for Slotr

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impl Send for Slotr

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impl Sync for Slotr

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impl Unpin for Slotr

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impl UnwindSafe for Slotr

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.