Struct surge_input::SynthInput [−][src]
#[repr(align(16))]pub struct SynthInput {
pub buffer: Align16<A2d<f32>>,
pub audio_in: Align16<A2d<f32>>,
pub audio_in_non_os: Align16<A2d<f32>>,
}
Fields
buffer: Align16<A2d<f32>>
audio_in: Align16<A2d<f32>>
audio_in_non_os: Align16<A2d<f32>>